With Kirby Star Allies just about out, featuring a ton of new copy abilities and returning ones, we decided to come together and invent some of our own. Join in the fun in the comments below!
Partly inspired by Wario’s shoulder bash, Kirby should be able to charge into enemies and walls. The charge could do a lot of damage to enemies or knock them back. However, if Kirby misses or hits a wall he’d be stuck for a couple of seconds before being able to move back. He could also knock rocks out which can reveal new pathways.
Some Kirby abilities in the past have been upgrades or amalgamations of existing abilities with a few extras (like Spark and Plasma) and this ability follows suit with the Penguin ability. Not only would Kirby look adorable but he could have the ability to slide along the ground to plough through foes and he could also have increased water mobility, something that has never really been tackled before. If it wanted to be expanded even more then Ice or Water powers could also be implemented here. Kirby has had some oddball choices like Doctor and Festival recently so Penguin could fit right in. Inb4 someone mentions King Dedede in the comments.
I admit, I’m actually very bad in imagining Kirby with completely new Abilities and even tho I really look forward to new revealed abilities, I rarely have ideas for HAL to use.
Since I lack the creativity, I’m just taking one of HAL’s unused ideas to tell them they should use it!
In the “Kirby Art Style Collection”-book, HAL revealed some scrapped ability-ideas for Kirby Super Star and among them, the Summon-ability stood out the most to me. It’s a very cute nod to JRPG and you can do a lot with its concept. Kirby’s standard attacks summons a monster attacking the enemy similar to how Yuna attacks with her summons in Dissidia 012. And with a special button combination, Kirby can summon one of many randomized big Monsters to activate a special, is it to heal Kirby or destroy every enemy on the screen. It’s even the opportunity to sneak in more references to other games. How cool would it be if Kirby summons all of a sudden Tingle? I don’t know if that was Sakurai’s intention behind the Summon ability, but HAL would need to pay attention so the Summon-Ability is not too powerful and still fun to use, but it has so much potential, they can do so much with this.
HAL, in case you’re reading this, please get the Summon Ability back from your bin and put it in the game.
This ability could be loosely inspired in part on Peach’s smash attacks, on which the direction of your inputs would give you a wide variety of sport items to use, like:
Neutral Attack “Slugger!”: Kirby will swing a bat hitting horizontally, being able to reflect incoming projectiles, and if you charge this move it will become a “Home Run!”
Dash Attack “Three-point shot!”: With this move, Kirby would grab a ball or an enemy and shoot it on an arcing trajectory. If used on the air, it will grab the ball or enemy and “Slam dunk” it on a formidable fashion.
Side + Attack “Ace service!”: Kirby pulls a racquet and a small ball executing a high serve, the more you charge, the faster and stronger he will hit the ball (or any foe caught on the range of the swing)
Down + Attack “Power snatch!”: Kirby crouches to lift a big and heavyweight in an upwards motion. If the move is charged, Kirby would release the weight, launching it up to the sky, beware of the fall tho.
Up + Attack “Rhythmic performance!”: Kirby would pull one of a variety of gymnastics apparatus, like a ball, a club, a ribbon or a hoop, and pose with them damaging on impact.
Slide “Tacke!”: Instead of hitting with the feel, Kirby would dive with his shoulders… Does he even have shoulders?
I know I generally spend a lot of time on each of my entries for SG Choice. So instead, I’ll just say that Kirby would drink a cup o’ joe and get so stimulated on caffeine that it’double his movement speed for a few seconds, along with a few moves involving throwing cups of coffee at enemies. It’d be the kind of fun, not really practical power you’d see a lot of in crazed speedruns.
Mains: Yoshi (64), Game and Watch (Melee), Wario (Brawl), Wario/Pac-Man (Smash for 3DS/Wii U)