This article mainly looks at comments from March 17th – March 22nd (Japan time, but I might draw in some older comments.
There’s multiple reasons why I haven’t done any Featured Comments this month. One, is because of the Switch and Breath of the Wild. The game completely took over my free time. If you are friends with me (Feel free to add me on the Switch!), you can see I’m pushing 70 hours into the game — which might not seem a lot but remember I work full time, and run Source Gaming. So because of that, my time on SG has suffered a bit. The second reason, is I’ve been a bit depressed lately, which has completely ruined my motivation to work on things. I’m not looking for sympathy or anything, I’m merely explaining my lack of normal presence. This week, the SG team will be coming together to discuss what we should do with the site and the YouTube channel in the future. Hopefully, we can carve a bright future for the SG community!
I might start pulling in comments from YouTube next time, as we’ve been getting a lot of comments on our channel. Let me know how you guys would feel about that.
(Remember, don’t insult other posters. If you insult other posters, your post that you might have spent so much time on might not get approved, and thrown in the trash. Stay classy!
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Clippy seems like a shoo-in, even if just a joke character. he may not be an Xbox character, but he’s still a Microsoft character, and a pretty iconic one at that.
I agree with you! Even casual Office Suit users know about Clippy, and how annoying he was! I know someone who tends to use the Dolphin Office Assistant, which is just as bad.
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I still don’t get this conception that you have to sacrifice plot for gameplay.
From: Featured Comments
I think the issue with open world games, or games that give a lot of freedom is that it’s difficult to tell a story. Relax Alax discussed it in his newest video (warning: major spoilers). For an open world game, you will need to rely on a Pulp Fiction style narrative where things can be told out of order. It really limits what kind of story can be told. There’s a lot of world building or universe building that can be done instead, though.
Having completed the game, I feel the story is alright, but it’s not on the same caliber as other modern Zelda games.
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Honestly, if I don’t understand why people hate Yoshi’s Story, I also don’t understand why Diddy Kong’s Racing was that popular either. I’ve played the game, but it was awful for me. Even when I was a child back then, it was a trauma maker. I mean, it was interesting that you could ride a hover boat and a plane in the game, but obviously the controls was something I couldn’t handle. The courses weren’t that stable than thought, as there were many obstacles that was impossible to avoid due to difficulties of controlling, even the water waves was so rough enough that it was more impossible to control. Even the CPUs were too strong as merciless, which they’ll even attack me when I’m not in first place. I could even hardly see the stage clearly due to chunky graphics, and the sound effect was even ear piercingly noisy. I couldn’t handle the game anymore, which I sold it out for good. I may be wrong on this opinion, but that’s how I felt that this game was terrible according to my experience.
For Sonic & Sega Racing, I’ve never played it before since it was never released in Japan (and since I only play Japanese games since they’re the original), so I really don’t know what to say good or bad about this game. But one thing I’ve noticed about this game is…Segata Sanshiro is still alive in our hearts. (lol)
I replayed DKR a year ago, and I still loved it. I think it has a different charm than Mario Kart 64, as it’s more of a racing adventure game — something that hasn’t been done again, really. I would like the formula to be revisted to see improvements made though.
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What do you know? Sakurai enjoys another PlantinumGames game. Let me guess, he’ll hold another “fighter ballot” soon?
I still don’t think Sakurai was lying when he said Bayonetta was the most “realizable”. I think he wanted a third party character (As I predicted), and with Bayonetta 2/1 on the Wii U, it made porting the assets into Smash a lot easier. I think she was in demand, but not as in demand as some other characters which would’ve been difficult to implement (or were already in the game), or were niche characters for mainstream audiences.
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My choice for guests in the next Mario Kart in the future,
King k Rool
From: 5 Things: Mario Kart 9
I agree with this list, it’s a pretty good one! It’d be weird to see Pikachu in Mario Kart though. I guess I felt that way about Link too, before the Mario Kart 8 DLC (and it’s still a bit weird).
That’s it for today. Have you guys been enjoying the Switch? Let me know!