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Masahiro Sakurai
3
News Flash! Smash Bros. Dojo: Unlockable Back Stages
1:22 pm, September 4, 2016:
Unlockable Back Stages Posted 12.14.2001 Previously, I talked about how Smash has this concept of “front” stages and “back” stages. Every ...
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5
Pokémon and Smash [Masuda x Sakurai]
11:27 am, August 21, 2016:
Junichi Masuda and Masahiro Sakurai briefly talk about Pokémon and Smash!
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2
Quintessential Sakurai Reading List
4:30 pm, August 3, 2016:
How well do you know Sakurai?
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13
Sonic the Hedgehog Joins the Battle!!
9:30 am, July 24, 2016:
Sakurai formally introduces Sonic to Brawl [Originally published 2007]
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7
Featured Comments
3:30 pm, July 12, 2016:
SmashTrivia, Sakurai as a director and secrets are today's topics!
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3
“Games That Aren’t Possible In This World” – Sakurai’s Famitsu Column, Vol. 119
2:00 pm, July 9, 2016:
Hey guys, brando here. A few weeks ago, Bandai Namco filed a trademark for “Amazing Katamari Damacy” in Japan. I wonder what ...
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3
Sources for #SmashTrivia – #51-100
3:20 pm, July 7, 2016:
Frostwraith and PushDustIn go into details on a second batch of daily #SmashTrivia tweets posted on the official Source Gaming Twitter.
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7
“Rethinking Your Menus” Sakurai’s Famitsu Column Vol. 138
4:30 pm, June 7, 2016:
Sakurai discusses menu design in this translation from 2006.
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4
Melee Music Developer Roundtable: Monkey Rap
2:00 pm, May 29, 2016:
This is post 6 (of 8) translating the discussion about Melee’s sound and music, found on the Japanese Melee website. Here, Sakurai and the team talk about recording ...
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3
Smash Speculation in a Post Source Gaming World
2:30 pm, May 26, 2016:
Smashchu discusses how Source Gaming has changed Smash speculation
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