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Masahiro Sakurai
3
“The Blue Shell and the Party Element” – Sakurai’s Famitsu Column Vol. 538
1:30 pm, November 18, 2017:
Sakurai talks about the importance of the blue shell in the Mario Kart series.
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2
Character Chronicle: Diddy Kong
12:30 pm, August 22, 2017:
From sidekick to stardom, let's honor one of Donkey Kong Island's greatest heroes: Diddy Kong!
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“The Feel of American Games” – Sakurai’s Famitsu Column Vol 84.85
12:30 pm, July 12, 2017:
Sakurai discusses Half-life 2, Halo 2, and the feel of American games.
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5
Representation of Kirby Games with Stages in Smash [Part 2]
12:30 pm, June 27, 2017:
Melee is the only game to feature an unlockable Kirby stage! Find out more Kirby stats in today's post!
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2
Representation of Kirby games with Stages in Smash [Part 1]
1:30 pm, June 26, 2017:
Ever wonder how the Kirby games are represented in Smash via its' stages? MagcargoMan provides an in-depth analysis!
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1
Sakurai’s Internal Smash for Wii U/3DS Development Notes
2:00 am, June 23, 2017:
In Sakurai’s anthology Think About Making the Video Games Vol. 2, he posted some of the notes he had written before and during the ...
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20
Dream Roster – Smash Bros. With 100 fighters
2:00 pm, June 11, 2017:
What if Super Smash bros. had 100 Characters? Members of the Saff share their answers.
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4
Character Chronicle: Greninja
12:30 pm, June 4, 2017:
Greninja, I choose you for this episode of my recurring column! Dodge, and use Water Shrunken!
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2
“Fun You Can’t Find Elsewhere” – Sakurai’s Famitsu Column, Vol. 508
10:00 am, May 21, 2017:
Hey everyone, here’s a translated column from last year where Sakurai talks about the way people review games, using Just Cause 3 ...
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3
Very Close. Very Different (Sakurai Column 527)
1:30 pm, May 9, 2017:
Sakurai discusses the similarities and differences between Breath of the Wild and Horizon. Translation by S.pace.aman
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