BROWSE
Editorials
Reviews
Interviews
Translations
Famitsu Columns/Scans
Melee Website: Character Portal
Recurring Content
Video
Dream Smashers
Impressions
History
SG Choice
Speculation
Guest Article
Super Smash Bros. Series
Super Smash Bros. (N64)
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. For 3DS
Super Smash Bros. For Wii U
Super Smash Bros. Ultimate
Mega Smash Poll Ultimate!
An Introduction + Favourite Series Data
The Base Game Roster of SSBU
Music and Stages in SSBU
Items, Poké Balls and Assist Trophies in SSBU
Game Modes in SSBU
Downloadable Content (Fighter Pass and more) for SSBU
The Most Wanted Fighters for a Future SSB Game
The Future of Super Smash Bros.
Industry People
Masahiro Sakurai
Satoru Iwata
Shigeru Miyamoto
Eiji Aonuma
Tatsumi Kimishima
About/Staff
Recurring Content
Editorials
Videos
Reviews
Interviews
Announcements
History
Speculation
SG Choice
Data Mining
Rumour Reporting
Translation
Famitsu Columns
Masahiro Sakurai
Melee Website
Super Smash Bros. Series
Super Smash Bros. (N64)
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. for 3DS
Super Smash Bros. for Wii U
Super Smash Bros. Ultimate
About Us/ Staff
Follow us:
Highlighted
Color-marked content should be considered essential reading.
Content tagged with
Holism
Holism: When Pokémon Gold & Silver Went to Kanto
12:00 pm, April 14, 2018:
Wolfman dives into one of
Pokémon
's most iconic, beloved, and arresting moments.
Read more
1
Holism: Breath of the Wild’s Golden Triangles
12:00 pm, November 25, 2017:
Wolfman digs into a tenet of
Breath of the Wild
's design that drove its incredible sense of exploration, mystery, and adventure.
Read more
Holism: Team Jump in Mario + Rabbids
12:00 pm, October 3, 2017:
Wolfman tries to examine how important one bouncy mechanic is to the success and quality of Nintendo's oddest crossover to date.
Read more
Holism: Getting Equipped with Mega Man’s Weapons
12:00 pm, September 24, 2017:
How do Mega Man's various abilities form the core of his games? Read more to find out.
Read more
Holism: the Celestial Brush of Ōkami
12:00 pm, August 28, 2017:
Wolfman discusses how one of 2006's most memorable games used classical art to put players in the mind of an ancient god.
Read more
Holism: The Wind Waker’s Cel Shaded Graphics
12:00 pm, August 10, 2017:
Wolfman dives into
The Wind Waker
's decision to use an expressive, animated art style, and how that drove the direction of a ...
Read more
Holism: Metroid Prime and the Scan Visor
12:00 pm, June 28, 2017:
Wolfman_J looks at what made
Metroid Prime
's odd little mechanic so special, and how it helped make
Prime
so special in turn.
Read more
Holism: the Wonderful Worlds of Super Mario 64
12:00 pm, June 21, 2017:
Wolfman_J analyzes how and why the levels in
Super Mario 64
helped introduce a console generation to the possibilities of 3D gaming.
Read more
2
Holism: the Three Days of Majora’s Mask
12:00 pm, January 4, 2017:
Wolfman_J analyzes the application of and interest in time that make
Majora's Mas
the bizarre, powerful experience it is.
Read more
1
Holism: Pokémon and Choice
12:00 pm, November 23, 2016:
Wolfman discusses how the use of choices that limit and free players has driven Game Freak's iconic monster-catching empire from
Red & ...
Read more
<
1
2
3
4
>
Categories
Select Category
Announcement
Data Mining
Editorial
Eiji Aonuma
Event Report
Featured
Featured Content
Guest Article
History
Impressions
Indie Games
Industry People
Masahiro Sakurai
Mega Smash Poll Ultimate
Podcast
Review
Rumor Reporting
Satoru Iwata
SG Choice
Shigeru Miyamoto
Speculation
Straight from the Source (Interview)
Super Bros. Smash For 3DS
Super Smash Bros. (N64)
Super Smash Bros. Brawl
Super Smash Bros. for Wii U
Super Smash Bros. Melee
Super Smash Bros. Series
Super Smash Bros. Ultimate
Tatsumi Kimishima
Translation
Video
Follow us on other platforms!
Tweets by AllSourceGaming