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Game design
3
Smash Stage Analysis: Reset Bomb Forest
2:00 pm, February 14, 2016:
Frostwraith breaks down the origins and design of the Reset Bomb Forest stage!
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8
Smash Stage Analysis: Magicant
9:25 am, January 12, 2016:
Frostwraith breaks down the origins of Magicant!
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1
Fire Emblem 25th Anniversary: Sakurai on Fire Emblem
2:41 pm, December 26, 2015:
Sakurai discusses his thoughts on the Fire Emblem series.
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23
F-Zero Pilots and Demon Kings Fight Alike: Ganondorf in Smash Bros.
4:08 pm, September 7, 2015:
Notes: This article has content based on the author’s opinions that shouldn’t be taken as fact. With the exception of 3DS snapshots, ...
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2
“Subspace Emissary” Sakurai Famitsu Column vol. 215
7:30 pm, July 6, 2015:
Sakurai discusses the challenging development of the Subspace Emissary.
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“School, Work, and Specialists” – Sakurai’s Famitsu Column, Vol. 33/34
1:14 am, July 6, 2015:
Sakurai discusses how he broke into the video game industry, and gives advice for aspiring professionals. Translation by autamen!
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10
Image Transcriptions of Project Proposal for Smash for Wii U/3DS
12:19 am, July 4, 2015:
In line with the previous post, the following images are a portion of Sakurai’s book containing slides from his original PowerPoint Project Proposal ...
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2
Additional Cut/ Dropped Content in Smash for 3DS/Wii U
1:03 pm, July 3, 2015:
As many of you are aware, Sakurai has recently released two anthologies of his weekly Famitsu column, Think About the Video Games. ...
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1
Looking Back on “Super Smash Bros. Melee,” Sakurai’s Famitsu column vol. 360 (some old stuff previously translated from 1UP, and some new stuff)
10:47 am, June 29, 2015:
Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation. For additional information, please ...
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3
One Button (Sakurai Famitsu Column)
10:43 pm, May 27, 2015:
桜井政博ゲームについて思うこと Original Publish Date: May 2nd, 2003. Volume 3. his translation is for fan use only, and may not accurately reflect Masahiro ...
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