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Masahiro Sakurai
September 2016 Review
12:30 pm, October 1, 2016:
Have you read all the articles from the previous month? What did you enjoy? Let us know in the comments below! Your ...
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2
Featured Comments
12:10 pm, September 27, 2016:
PushDustIn looks at the comments from the previous week!
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Melee Development Timeline (in-progress)
2:00 pm, September 16, 2016:
This timeline is a work-in-progress. Basically, like the Definitive List of Unused Fighters in Smash, it’ll be updated periodically whenever we get ...
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51
Ganondorf is Fine the Way He is
12:30 pm, September 14, 2016:
Honestly, I think Ganondorf is well represented. Here's why.
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2
Smash 64 Developer Interview with Sakurai (HAL website)
1:51 pm, September 13, 2016:
This interview was originally posted on HAL Laboratory’s website, where they had a couple features talking to some of the employees there, ...
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2
Sakurai’s Thoughts on the Competitive Community
10:02 am, September 12, 2016:
Soma and PushDustIn discuss Sakurai's ever changing thoughts on the competitive community.
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Featured Comments
4:30 pm, September 10, 2016:
Bad translations, Pokemon and Directs!
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11
Sakurai’s Famitsu Column Vol. 512: A Fair Chance
12:14 pm, September 7, 2016:
Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation. For additional information, please ...
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7
How to Spot Bad Translations
12:30 pm, September 5, 2016:
PushDustIn explains how to spot bad translations, and why it's important.
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3
News Flash! Smash Bros. Dojo: Unlockable Back Stages
1:22 pm, September 4, 2016:
Unlockable Back Stages Posted 12.14.2001 Previously, I talked about how Smash has this concept of “front” stages and “back” stages. Every ...
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