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Color-marked content should be considered essential reading.
Content by
Brando
3
“Games That Aren’t Possible In This World” – Sakurai’s Famitsu Column, Vol. 119
2:00 pm, July 9, 2016:
Hey guys, brando here. A few weeks ago, Bandai Namco filed a trademark for “Amazing Katamari Damacy” in Japan. I wonder what ...
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Melee Music Developer Roundtable: Streaming Playback
2:00 am, May 30, 2016:
This is post 7 (of 8) translating the roundtable discussion about Melee’s sound and music, found on the Japanese Melee website. This is a short one where Ikegami talks about the ...
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4
Melee Music Developer Roundtable: Monkey Rap
2:00 pm, May 29, 2016:
This is post 6 (of 8) translating the discussion about Melee’s sound and music, found on the Japanese Melee website. Here, Sakurai and the team talk about recording ...
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3
Melee Music Developer Roundtable: Introduction
2:30 pm, May 3, 2016:
Masahiro Sakurai, Shogo Sakai, and Ikegami Tadashi discuss Melee's music and sound in part 1 of this lengthy developer roundtable.
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5
“Media’s Bizarre Connections” – Sakurai’s Famitsu Column, Vol. 178
1:40 pm, April 11, 2016:
Sakurai discusses Jojo's Bizarre Adventure (from 2006).
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1
“It Can’t Be Undone” – Sakurai’s Famitsu Column, Vol. 385
12:20 pm, March 24, 2016:
Sakurai Discusses Dark Souls (From October, 2011)
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7
The Definitive Unused Fighters List in Smash – Source Translations
12:30 pm, January 31, 2016:
The Definitive Unused Fighters List in Smash: Source Translations This page has a compilation of translated sources for the information used in ...
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1
“God Is A Trickster” – Sakurai’s Famitsu Column, Vol. 174
9:54 pm, December 20, 2015:
Sakurai discusses bad luck and "God Hand" for the PS2. From 2006.
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“Miyamoto and Sakurai: Investigating the Newest Smash”
2:00 pm, November 19, 2015:
Sutamen provides the full translation of Sakurai and Miyamoto's interview. This interview was conducted shortly after Brawl's first trailer, and is well ...
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1
“Now It’s Time To Recharge” – Sakurai’s Famitsu Column, Vol. 165
9:32 am, September 28, 2015:
[August 2006]: Sakurai discusses recharging himself during Brawl's development.
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