This is long overdue! Sorry about the delay, was meant to go up Sunday…but then I got sick (turns out it was a sinus infection). I’m on some medicine now, and tonight is the first time I’ve felt like I could even write something. I’ll do another featured comments sometime next week so we can get caught up. It’s going to be short because I still need to get some sleep. Sorry about that 🙁
This article looks at comments spanning July 14th, to June 20th (Japan time).
There are some great comments in the Zelda Breath of the Wild Timeline Placement article too. For timeline placement, I’m in the “wait and see camp” as there could a couple of places the game could be placed.
Duck Hunt was fitted as the surprise retro character. Sakurai notes on the project proposal that the character has ‘surprising notoriety’ as it came packed with the NES.
I think if Isaac were to get in, then it could be through as a retro revival “slot” — but he has competition.
Relevancy matters a lot to Sakurai, especially with Smash for Wii U/3DS. When discussing the Fire Emblem characters, he states that the roster is influenced by the “trends of the time”.
Isaac probably did well in the West, and he even placed in the top 20 in my own Perception of Smash DLC in Japan, Redux. He’s not an unpopular character or one that is totally out of the question.
Noooo my credibility is ruined! I knew I shouldn’t have said that! 😛
Lately though, there’s been a lot off misquoting because journalists haven’t checked their sources. Inafune’s translator saying “It’s better than nothing”, Color Splash controversy….all of those could have been avoided if people fact checked.
What do you mean? 🙁
I like 75m in theory. I love the idea of playing inside the actual video game — Duck Hunt, Mario Bros., F-Zero, Pac Land, Kirby’s Gameboy stage and Hanenbow offer a refreshing take on stage design in my opinion. Too many stages in Smash for Wii U/3DS relied on the gimmick of the platform scrolling by the level (a la Mario Circuit), or transitioning to new different areas (a la Skyloft).
I agree bit about music. There’s also the issue about how music is selected for Smash. If I’m remembering correctly, in the NicoNico interview with Sakurai, he states that he selects a bunch of tracks and musicians are free to pick what track they want to work on. So it may be an issue of not having tracks that matches the stages theme, or maybe some musicians/ Sakurai haven’t selected different tracks to be worked on?
- Smash Ultimate Development Timeline - May 16, 2020
- Straight from the Source: Koji Igarashi on Castlevania in Smash, Bloodstained - October 16, 2018
- Sakurai Discusses Isabelle, Echoes, and Newcomers - September 26, 2018
“Lately though, there’s been a lot off misquoting because journalists haven’t checked their sources. Inafune’s translator saying “It’s better than nothing”, Color Splash controversy….all of those could have been avoided if people fact checked.” -PushDustIn
People are lazy. They don’t care much about accuracy, they mostly care about results (in this case, number of page views)
I am less lazy. I care more about accuracy (why I read Source Gaming), but I also care a lot about results (getting featured next week? *winkwinknudgenudge*)
P.S. For the timeline, I agree.
(Walks up to the Master Sword)
(Pulls up a fossilized Ganondorf)
(Walks away slowly)
Didn’t do that lass comment-
*last
Fixed, sorry about that!
Oh snap, the double feature :O
To respond to the first one, believe me when I say that I want Isaac/Matthew so badly for Smash. I absolutely flipped the first time I saw his Assist Trophy in Brawl, and I was actually sad to see it go in Smash 4. I brought up Duck Hunt to make a point that while relevancy is most definitely a important factor in deciding new characters, it’s not the *only* factor. I sincerely hope we get to see Isaac or Matthew in the next Smash game, I think either would be a perfect fit. Well, I’d really want to see a new Golden Sun game too, but that’s a topic for another day.
And to the second one, you pretty much hit the nail on the head as to why fact checking is so important. A lot of these ‘controversies’ wouldn’t be so bad if people actually bothered to do a bit of research before they started talking, but that’s just how it goes unfortunately.
Also, to KL-Cobalt’s comment, I never really considered that about the 75m stage before, or other stages that work as a recreation of the original game. When you consider how much Smash celebrates gaming history, it’s actually a pretty cool concept that you have stages that play close to the original games they came from.