With the news of Metroid getting not one but two entries in the series, we thought it would be a good time to look at other neglected Nintendo IPs and say our thoughts on which ones should come back. Agree or disagree? Sound off in the comment section below!
WarioWare on the Nintendo Switch. With all the features that the Switch touts, why isn’t there a WarioWare game on it? The IR sensor camera…the HD rumble…the dual Joy-Con motion controls…all of these could make for some really interesting mini games and showcase the Switch in a fantastic way. The last ‘real’ WarioWare game was for the Nintendo Wii (yes there was a ‘Game and Wario’ but I believe many of those games were tech demos retroactively fitted into the WarioWare universe…). I really want an HD WarioWare game that I can bring anyway as well. WarioWare in my experience, has been one of the best pick up and play games, and could really help sell additional people on the Switch (well…Nintendo may not need that much help on that front…). All in all…WarioWare could really highlight Switch’s unique features in a lot of interesting ways. So let’s start lobbying Nintendo!
Picture this: You are alone on an arid wasteland. there are signs of a lost war, the invasion was extremely fast and they didn’t left anything behind, so the last remainings of humankind are crumbled buildings, abandoned vehicles from half a century ago, and the eroded road you are driving on at high speed. Then, you receive a calling signal on your radio: “The sector ahead has fallen to the forces of Evil. Proceed to the next sector. You are MACH RIDER”.
Most of us recognize the game thanks to it’s kickass (Can I say this?) medley from Melee.
The original game could be described as a “Third person rail shooter” on which you played as the eponymous Mach Rider, driving on curvy roads and, fighting incoming enemy vehicles and avoid crashing on spikes, rocks and oil tanks.
My idea is to preserve the most from the original game, like the post-apocalyptic setting, but adapting it to a modern sensibility, like the game being now an open world adventure game.
One important value of the original game was it’s “Road Design” mode, and one way to adapt it is making it one of the core goals of the game, by this, I mean, that the player has to ride across the wasteland between cities saving people and restore the connectivity between points of the map, so you can get supplies from a safe point to a recovering one, this would unlock new upgrades and gear to the Mach Bike, but giving the player the chance to choose where to go first, altering every single playthrough, just like when you had to choose which road to take on the NES game.
One important upgrading point would be the gameplay, as you could control the character riding the Mach bike at high speed, but keeping an eye on it’s fuel tank, bullet counter and “shield meter”. So if the player goes down on fuel, it must get off the bike and scavenge for it on abandoned vehicles or getting it from enemy vehicles, The same with other resources, and if the player is lucky, could get “futuristic” weapons from the enemies.
Last point. A question. Who is Mach Rider? The game says “You are Mach Rider”, so on this game the player should be able to customize the Rider: Gender, Race, Age, Gear, and so on.
It’d be neat to see another game in the Wars series. I haven’t played many of them, but I’ve always seen them talked about quite a bit, and it’s fascinating. It’s been nearly a decade since the last one on Nintendo DS, Advance Wars: Days of Ruin. A fresh game in the series is long overdue at this point, but Intelligent Systems may have their hands full with Fire Emblem’s current boom in popularity…
Does Kid Icarus count? It already got its revival, but the problems of Kid Icarus: Uprising (namely, the controls) would be fixed by a dual stick setup. The game’s on rails by way of a brawler by way of a third person shooter gameplay was fun, it was full of brilliant and exciting ideas, and its cast is one of my favorites for any game and absolutely deserves another chance to shine. What I’d push, though, is not only a Switch sequel (with an HD remake of Uprising later), but a cartoon adaptation as well. Nintendo’s been interested in expanding into other media, and the tragicomic machinations of Pit, Palutana, and friends would make for an entertaining serialized series.
If it doesn’t count, I’d love to see them take another crack at the Famicom Disk System games like Shin Onigashima and Famicom Tantei Club, the ones that were almost prototypical visual novels. There’s interesting ground to cover in Nintendo’s “play first” approach to a genre so opposed to tactile play. If nothing else, we could potentially see a second swing at Time Twist, the game so absurdly insensitive to real world atrocities that the boss fight where you exorcise the Wee Baby Jesus by shooting him with lightning may come off as a relief.
The time has come to bring back The Mysterious Murasame Castle. I picture it kind of like the somewhat contained areas of a game like Super Mario 3D World but instead of being separated into levels, it’s something closer to a map from a Metroidvania. Honestly, that kind of sounds like the map of Metroid: Other M. I imagine the combat having some of the possibilities and twitchy mechanics from the first Kingdom Hearts game where there are spells and such but also a big focus on dodging and blocking to set up counter attacks with the characters feeling less floaty… Maybe like Final Fantasy XV but… better. Takamaru would be a great character for Nintendo to use to jump into the hardcore action genre and give it that Nintendo twist. They wouldn’t have to go full Nioh though. I think the 80’s anime art style would suit it perfectly.
Which dormant Nintendo IPs would I like to see revisited? My answers won’t surprise those who follow my ramblings on Twitter or my contributions to neighboring website uInterview, but I’d happily do terrible, terrible things to get the next chapter in the Another Code series or the Kyle Hyde saga. We know Rika Suzuki has ideas for sequels to both, and she even noted how it’d “be so wonderful” to see both series’ leads met up. …I’d write more but I’m still mourning Cing’s clouser.
Many of my top choices have already been taken. Murasame, Famicom Tantei, Mach Rider and Kid Icarus should all be getting sequels in my opinion and the last time we did an SG-Choice like this my vote went to Geist, so I won’t do that again. Instead let’s go for Captain Rainbow. I wish this game had been localized but I think a big thing getting in the way was how japanese it was. With Birdo’s many references to transgender and a lot of the characters being from Japan only games (I think there are six characters who got their games localised) it might have been hard to market in the west. So why not make the next one more western focused? There are many Nintendo heroes from both old and new series that have been forgotten. We could get Alice from Balloon Kid, Sheriff from Sheriff, DK Jr, Isaac from Golden Sun, the Ice Hockey Players and Mike Jones from Startropics. You can have a few Japan only characters like Goku from Yuyuki or the Camp Instructor from Marvelous.
It’s hardly a long dormant IP, but I would pick Star Fox.
It’s an IP that’s in something of a state of limbo after the (criminally under rated) Zero failed to meet expectations. So it’s a point of concern for when or if we’ll see Star Fox pop back up, and in what capacity.
With the recent announcement and the surrounding buzz about Star Fox 2 being released on the SNES Classic, a Star Fox Zero sequel that introduces Fay and Miyu would hit the spot! A compelling multiplayer death match ala Star Fox Assault is also a must.
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