Normally, we’d start this with a concise explanation of what happened, but we at Source Gaming feel it’s important to provide more information. So while we could discuss some of the awkward on the spot translations, or the meat or lack thereof regarding the presentation, we’re just going to provide links before getting to our initial thoughts.
Additional reading: Main Page – Switch
Wolfman_J: This was fairly mixed for me. The games are, of course, the highlight. The amazingly stupid looking Arms is reminiscent of the similarly iffy looking Splatoon trailer at E3 2014, so I’m optimistic for its being good. Mario being yet another victim of the “New
York Donk City sandbox setting” virus was frustrating…until he did parkour moves, used his hat like Oddjob and then stepped on it as a platform, and explored worlds that don’t fit a lot of “stock” video game levels in a game that looks absolutely stunning. And of course, Zelda was excellent. It’s clear Nintendo knew some of this was hard to sell, and this mollified that. And about that…
As for more negative thoughts…really, the big one for me is the online subscription. It’s not the biggest thing; I barely play online. But paying to (among other things) communicate through your phone which you can already do with a phone, and getting Virtual Console downloads that may only last a month? That’s disappointing. The price is also steep, especially considering how that bizarre 1-2 Switch thing appears to be a full-priced retail game and not a bundled in tech demo, and the extra hardware far moreso. The number of games shown is also surprisingly small for the number touted as being in development, but I also get that this was a proof of concept about Switch first and foremost. Which does look good! I like that its gimmicks are simple, having two controllers – even if my hands are likely too big for the Joy-Cons – is good, and, well, it just looks fun. I guess, really, this was alright. It pushed some buttons of mine, and the hardware is interesting, but the awkwardness of the presentation compared to the elegance of Nintendo Directs, a lack of focus on the games, and some choices that feel wrongheaded made for something less satisfying. But it was fine.
LIQUID12A: With my own personal nitpicks aside this presentation was largely great for me. Splatoon 2, Mario Odyssey, Xenoblade 2, even BOTW has me highly interested. Not a fan of the paid online, admittedly. In a rare moment of milestones, Nintendo has sold me on nearly everything shown tonight. I actually want a Mario game now. FE Warriors, while interesting on paper, has to do more than it teases to get me interested in playing it over the aforementioned titles, and it’s very likely to be overshadowed by potential future releases. Ironic, in fact, that I’m more interested in Zelda than it right now. But it was great.
Cart Boy: I need time to properly gather my thoughts, but as for my first impressions upon finishing the presentation? I figure it was solid. Of today’s reveals, I’m eager to play Super Mario Odyssey, Mario Kart 8 Deluxe, Xenoblade Chronicles 2, and Splatoon 2.
TheAnvil: It’s kinda hard to conduct all of my thoughts right now but I’ve honestly been rather let down. While there was certainly some very good things there (such as Super Mario: Odyssey), the whole presentation was littered with things to be concerned about.
Most importantly, the new paid-for online service. With the incentive being that you can play a free SNES or NES game for 1 month (you don’t even get to keep it permanently), Nintendo are going to have a hard time convincing people that this is a good deal. Splatoon 2, Mario Kart, and Smash won’t be enough to persuade me to pay for an online service, especially when I can already play 2 of these games for free on the Wii U.
We’re looking at a rather weak launch (again), Zelda and Bomberman are all that really interest me, and the Mario Kart Deluxe port looks like a mixed bag. Some interesting additions but is it enough for me to want to buy instantly? I’m not so sure. It’s pretty disappointing to see Diddy Kong missing again, in favour of more Koopas and more ‘Dry’ characters.
On the plus side, Splatoon 2 and Arms should be fun.
NantenJex: For now these are my general thoughts on the presentation. I give it some good thumbs up. First of all I was surprised at, well, being surprised! I was sure from GameCube VC to Rabbids x Mario that we would know the majority of titles going in but apparently Nintendo were set to surprise mode and I appreciate it.
I should never have doubted a mini-game compilation for a Switch launch title and their new IP, Arms, looks really fun. Nintendo showed off a lot of 3rd Party titles that were really appealing and showed just enough 1st party to show that they have got a lot in store for us.
One oddly concerning thing is the lack of focus on the launch titles. I fully expected that as a focus but apparently Nintendo thought otherwise, only giving us two launch games being Zelda and 1, 2, Switch! This doesn’t include third party of course but it was surprising that this was all Nintendo was going to have.
Overall I am fairly positive on this presentation as a whole. Now lets hope we are not stuck in another info draught from now until March.
Nirbion: It was quite a lot and and also needed time to collect my thoughts. The presentation overall was good. Instead of the quirky style known from Directs, they focused on a more “tech-entertainment” presentation. It reminded me of Apple conferences and I think the similarities were intentional. But some section felt “out of place” in terms of their presentation and after the Nintendo of America clip, it weirdly feels not connected to the presentation and its style. But overall, Nintendo did a VERY good job emphasizing on key-elements of the Switch.
Nintendo presented good games, and Zelda looks gorgeous. I’m looking forward to many of the upcoming titles, but unfortunately, I never got the feeling that I HAVE to the Switch right now. Everything sounds nice, but there are too many aspects of the Switch where I’m not sure, especially how their online-network is working. It’s something we have to wait, but Nintendo didn’t managed to 100% convince me of their vision. Unlike the Wii, where I couldn’t wait to finally get it, the Switch feels safe and it didn’t clicked to me. But for now, I wait until everyone calmed down (including retailers, who’re trying to sell the Switch for 350€).
Spazzy: I really think Nintendo made a few missteps with this presentation. This needed to be the Switches coming out party… a showcase for why we should be excited for the system. Instead, it was slow, plodding, and showed very little in the way of games. The good news is that most of the games they showed were great. I don’t remember the last time I was this excited for both a 3D Mario and a 3D Zelda title, and Xenoblade Chronicles 2 looks like it might be a return to form for the series (not hating on X, but the original game had a charm that it couldn’t replicate.) Pus… Bomberman lives! Still, a weak launch line up and a slightly out of reach price point make me doubt it’s immediate success. With October-November price cut and a slow build up of games, however, I would not be surprised to see the console have an amazing holiday season.
PushDustIn: I’ve watched both the Japanese and the English presentation and I have to say: Nintendo dropped the ball in multiple ways, but underneath they had a presentation. So I’ll do this short write up like a compliment sandwich. First, the worldwide release date was probably the highlight of the stream. It’s much earlier than expected, and it’s almost simultaneous (with the exception of timezones). Now…the live translation into English was not effective — and at times straight up awkward. It took up a lot of the buzz and hype that the develops had and made it…stale. A Nintendo Direct format would’ve worked so much better. Or, if Nintendo is going to do a live presentation, just have it translation beforehand. Live translating killed the hype and energy that in my opinion was at least present in the Japanese version.
Mario looks fantastic, 1,2, Switch looks great. I think Arms is going to be the next party game. However, it comes at a price. There’s no pack-in titles, and consumers are going to fork over a hefty amount of cash just to get settled in. If you want to play Arms with local multiplayer, be prepared to spend over 439 USD (299 for the console, 60 for the game, and 80 for another set of Joy-Con).
Lastly, there have several rumors that were no-shows. In general, the presentation felt like it was missing a lot. Nintendo could’ve included information about Sonic Mania, Inklings in Mario Kart 8: Deluxe, or Super Bomberman R. But they weren’t mentioned in the actual presentation and instead left as surprises for immediately after the presentation. There’s also a couple of rumored games that were no-shows. Including GameCube virtual console and a Smash port. They may be saving these for E3, and to ensure the Switch maintains momentum. In the end, I feel there’s not that many games available right at launch and I’m just sitting here wondering, what the hell was 2016 for?
Latest posts by Wolfman_J (see all)
- The Forgotten, the Maligned: Zelda II: the Adventure of Link - May 4, 2017
- Dream Arenas: Melemele Island - April 21, 2017
- The Forgotten, the Maligned: Yoshi’s Story - March 16, 2017