I’ve said before that there aren’t any game modes that you’ll spend dozens and dozens of hours on…but that’s probably not true.
Recording the results of every battle, offering all of the stats you could need to satisfy your curiosity…it’s time to introduce the Data menu, where all of your game records are stored.
Data has four submenus, Snapshots, Archives, Melee Records, and Special.
All are a form of archived records of your gameplay, with the exception of “Special.” What’s inside “Special?” Well, you can see if you buy the game.
Data > Snapshots
You can view the pictures you’ve taken in Camera Mode here.
Snapshots take up a lot of memory, unfortunately. The other records only take up 11 blocks each.
Data > Melee Records
There are three more submenus here: VS. Records, Bonus Records, Misc. Records.
Data > Melee records > VS. Records
This is where records of every battle you play are recorded. Page 1 shows how many times each character has KOd every other character. Move the cursor around and hit A to pull up the number of KOs and Falls for that specific character pairing.
Page 2 of VS. Records has individual character data. There’s so much data, you’ll probably end up thinking “why would I ever need to know this?”
Page 3 shows the top five characters in each category.
Also, I haven’t mentioned this on this site yet, but you can actually input your own name as a nametag during games.
You can check individual stats tracked by name too!
If you save a name, you can quickly select at the character select screen. You can even save the rumble on/off setting to a name.
However, in Tournament Melee you only “borrow” the name, so none of the results from tournament matches will be saved.
I’m going to wrap this up, because otherwise we’re not going to be able to cover everything we need to.
Data > Melee Records > Bonus Records
Displays all of the special bonuses you’ve accomplished so far. We’ve covered those in the post about Bonus Battles.
Data > Melee Records > Misc. Records
Are you serious…? Here you can find various records that are tracked from the moment you first boot up this game for the first time.
Going back to the Data menu…
Data > Special
Here, the game tracks when you unlocked hidden characters and stages, as well as when you hit certain milestones in the game.
These, too, are records of your battles.
This is a bonus topic, but…
Melee is bilingual– you can switch between Japanese and English. Are you a foreigner currently staying in Japan? No worries!
Change the language to English and the menu, the trophy explanations, and even certain character’s voices will switch to English!
This also affects your battle records, because all distances change from meters to feet (one foot is 30.48cm). So if you switch to English and play Home-run Contest, maybe you’ll feel like you’ve done three times as well. Your records for Stadium mode are visible on the character select screen, by the way.
Also, you can delete everything, including unlockables, by going to Options and then Erase Data, where you can pick what to delete.
You can go to the Gamecube system menu to delete your save as well, so you could say this is kind of unnecessary…but I included it to be nice.
But being able to delete your save like this means that someone could easily be mean and mess around with your data, or a small child that doesn’t know what s/he is doing could delete your save by accident, so be careful! Keep a backup of your saves!
Leaving behind so many records, unlocking all of these characters and stages and trophies, and then deleting them all by accident would be too tragic.