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February 17th – February 23rd

Remember, don’t insult other posters. If you insult other posters, your post that you might have spent so much time on might not get approved, and thrown in the trash. Stay classy!

xkan

I absolutely adore Mimikyu’s song! Your translation is great as well!

Jack!

Yeah, we should translate that…:P

Daniel

No, the animation names are usually descriptive of what’s happening and are used by the programmers. Here are some animation names:

FinalAirSwingMiss, Attack12,AttackS4S. 

The names are very different in English and Japanese.

Yeah! Sakurai really liked Goldeneye. There’s a bunch of Smash 64 reader responses that discuss Goldeneye. One or two are was Sakurai giving tips on how to complete Goldeneye.

zoniken

I think the amiibo missing is definitely suspect myself.

I was discussing this on the SG Discord the other day. I’d say Travis is a bit lower than Bayonetta in terms of reputation and “iconicness”. That being said, Suda is good friends with Sakurai (Suda got a special thanks in Brawl), and Travis is somewhat popular with Nintendo fans. So, while I don’t think it’s likely I don’t think he’s impossible.

xkan

The art was done by Voyager! SG is very lucky to have Voyager and Nirbion as they constantly provide amazing art for us.

I thought I was going to be text forever, but I think in order to reach the bigger audience you need to do videos. Actually this week, our YouTube subscribers surpassed our Twitter followers.

You really hit the nail on the head.

One issue that I’ve found is that a lot of people have read our information and translations…but they read it on other sites. I was compiling a list of sites that have referenced SG in one way or another over the past three years…and we’ve hit almost every major video game news outlet one way or another. However, despite that a lot of people don’t realize it was us, or care so despite breaking so much news, we don’t have a huge following. I agree with you — the main reason I was a bigger following is so if we break something more people will be exposed to the correct information. Even this week when I reported on a third add-on for the N64, many sites mistakenly reported that the N1’s evidence was a patent. It wasn’t — it was a tariff ruling. It’s not something that’s a HUGE deal, but it’s just misinformation.

I’ve been trying to think of ways bigger sites/channels can help our smallers ones. I don’t have any concerete answers, but I think Level Up Club is a step in the right direction.

Avoiding money reliance is something I agree with you. However, lately I feel that I can’t expand SG unless I turn it into an actual business. I worry that I would lose my passion and desire to work on SG though.

 

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PushDustIn

Founder at Source Gaming
PushDustIn is the founder and administrator of Source Gaming. Being obsessed with the history and development of games isn’t easy. Building a reputation on his research, translations and article write ups, PushDustIn fully encapsulates the meaning of data-miner. PushDustIn has studied Japanese for over six years, and has lived there for over four. The name PushDustIn comes from a garbage can in Osaka (Push Dust In). He lives with a very spoiled cat named Kuma.

Mains: Yoshi (64), Game and Watch (Melee), Wario (Brawl), Wario/Pac-Man (Smash for 3DS/Wii U)
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3 comments

  1. Exactly. Small things like that, even if minor inaccuracies, are still inaccuracies or can eventually distort a greater truth.

    Yes, I think Level-Up Club is definitely a nice step. Just need to let it grow until it manages to expand by word of mouth.

    Indeed, it gets tricky. If expanded into an actual business, you would have to dedicate more time (and money) to it while working your current job. You may be able to quit your current job if it becomes sustainable enough, but in order to do that need an even larger base and reliable money flow… which may not happen for awhile, meaning you would likely have to spend your savings for a time until you break even. It would take even more endurance, and that would certainly test your passion and dedication… and in the end will then become something you NEED people to see or else you starve. A slippery slope for sure… but one that at the same time is needed if you want to see it grow.

    Of course one way around that may be to find a reliable sponsor, which in this case Patreon could do with a large enough base… that would still avoid the ads issue and your own money for a time. It’s certainly complicated…

  2. Do MYNinyrndoNews and other game blogs/websites contact you before running your stories?

    If they are manipulating information from your website (be it by accident or intentionally) you have the right to call them on it.

  3. I’d honestly be tempted to make a Dream Smasher article for Travis Touchdown, though I’d have to replay the games first.

    I’ve never done something like that before (the closest I got was writing up an in-depth move-set for Dante from Devil May Cry, but I never took height, weight, walk speed, etc. into account), but I’m a huge No More Heroes fan, so I’d be willing to give it a shot.

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