When is a Port no Longer a Port?

NantenJex hosts a discussion with PushDustIn and Spazzy on when should a game be considered a port.

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PushDustIn

Founder at Source Gaming
PushDustIn is the founder and administrator of Source Gaming. Being obsessed with the history and development of games isn’t easy. Building a reputation on his research, translations and article write ups, PushDustIn fully encapsulates the meaning of data-miner. PushDustIn has studied Japanese for over six years, and has lived there for over four. The name PushDustIn comes from a garbage can in Osaka (Push Dust In). He lives with a very spoiled cat named Kuma.

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2 comments

  1. Even if it does have added content it is still a port but if there is a lot of content or it is significantly changed then it can feel like a different game. If its been tweaked for unique controls or redesigned to take advantage of the system its a remake.

    Basically for Switch games.

    The Legend of Zelda Breath of the Wild = port
    Mario Kart 8 Deluxe = port
    Splatoon 2 = looks like enough to qualify for a sequel

    Look at Zelda 3D or HD for remakes.

  2. Here’s my take:

    Port = The original base game is adjusted to play on other systems.
    -The port can be “remastered”, with HD textures, different controls, etc.
    -The game can have some new content added to it, but the base game remains largely the same.

    Examples: Mario Kart 8 Deluxe, Wind Waker and Twilight Princess HD, New Play Control! Pikmin

    Sequel = New game with entirely new content.
    -Can still be built from an existing engine.
    -Can carry over some content from previous titles if the developer desires. (Throwback stages/maps/items, etc.)

    Examples: Splatoon to Splatoon 2, Ocarina of Time to Majora’s Mask, Brawl to Smash 3DS/Wii U

    Remake = An existing game is recreated from scratch.

    Examples: Resident Evil (PS1) to Resident Evil (Gamecube), Pokemon Gold & Silver to Pokemon HeartGold & SoulSilver, Final Fantasy VII to Final Fantasy VII Remake

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