On Fake News and Gaming

fake-news

There’s been a lot of discussion on fake news lately. Facebook and Google are reportedly trying to fight against it, and U.S. President Obama himself has become obsessed with it. No matter where your personal allegiances lie, fake news is a bipartisan issue — it affects all of us. Recently, Stanford History Education Group posted findings of some research into student’s abilities to distinguish fake or biased news from unbiased sources. In their studies, they tested students at middle school, high school and college level. However, “in every case and at every level, [they] were taken aback by students’ lack of preparation.” Some students were even unable to identify normal advertisements from actual news. This is a dangerous trend and must be reversed.

The complete lack of skepticism, combined with the echo-chamber effect makes for a dangerous combination. One of my goals with Source Gaming is to have you guys question the source of what you are reading (yes, even us!) and how that impacts what is written. Is the translator capable?  Is the author knowledgeable about the subject they are talking about? What is the end goal of the content? Is it to inform? Is it to sell the reader on a point? These are all questions everyone should be asking themselves all the time.I try to prime readers by including a warning about opinions, but many sites don’t do this.

Another issue is the lack of willingness to spend time on content. The Internet is a buffet, with an all you can eat plan. People go into the restaurant, take a bite of everything and throw it away instead of actually trying it. I’ve encountered several people who “read” news, but they only read the headlines. This creates a huge burden when titles needs to balance being catchy and informative. Since news is a business, they are going to prefer catchy as they need the clicks.

At the same time — there’s not an easy solution. Fake news is profitable because of outrage (and reverse outrage) culture online. News that’s somewhat shocking is far more likely to be spread online than news that’s run of the mill — boring. CGP Grey has done a great video on the spread of content and emotions, and the impact on how that content transforms.

One example of this is the “male birth control pill”. Even NPR covered the story as the pill getting dropped solely because “Men Say They’re Not Willing to Put Up With Side Effects” which is half true. While it’s true that some men didn’t like the side effects, the trial wasn’t shelved solely because of the side effects. This post explains that a significant amount of men had side effects (more than the female pill), some men were still sterile for months after the injections, and one participant killed themselves over the mood swings. However, this is one example on how facts can be distorted to sell a news story.

What does this have to do with gaming? Well, a whole lot. With the lack of journalistic standards in gaming (especially with how closely gaming journalism and promotion is), fake news or sponsored news is incredibly high. The most obvious example is sites are sometimes posting press releases, verbatim, as news. Other examples are sites covering leaks that have little evidence behind them. For a lot of sites, it doesn’t matter how well they cover something, all that matters is your click. Again, news is not a public service, it’s a business.

I don’t want to sound like I’m just patting myself on the back, but before Source Gaming there was a TON of misinformation in the Smash fandom. We haven’t been perfect, and we’ve made some mistakes, but we try our best to give the Smash fanbase the tools they need to be educated and make their own decisions. Smash speculation is inherently better because of the team’s effort to go back and the correct mistakes and misinformation. However, not every fandom has a Source Gaming, and a lot of people still believe a lot of unfounded quotes and rumors. Kotaku has recently posted about this issue as well. The issue of fake news and gaming is not going to be solved overnight, and there’s no easy solution to the problem.

Just like with normal news, there’s no incentive to post actual news as the market has decided clickbait is gold. If nothing is done, this issue will continue to become bigger. There’s been some suggestions on how to fix this. One is to limit the ability of those sites to be found on search engines or social media sites. However, this runs into the risk of censorship. If a site were to report on something that Facebook didn’t want public, will Facebook brand them as a fake news site, even if their allegations are true?

John Stuart Mill has argued about the dangers of “dead dogma” in his influential piece, On Liberty. Censorship can only cause harm, even if it’s censoring content that is factually or morally wrong. Opposing ideas must be entertained, to remind us of the ideas we hold true, and to reinforce or destroy them. Stagnant thoughts do not grow into anything but mold which poisons the mind.

In my opinion, the burden of fixing this issue relies on the people themselves. We must learn how to become more objective, how to become more skeptic. If we are unwilling to critically think and use our most powerful muscle, then we can never hope to solve this issue.

PushDustIn
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PushDustIn

Founder at Source Gaming
PushDustIn is the founder and administrator of Source Gaming. Being obsessed with the history and development of games isn’t easy. Building a reputation on his research, translations, and article write ups, PushDustIn fully encapsulates the meaning of a 'data-miner'. PushDustIn has studied Japanese for over six years, and has lived in Japan for over four. The name PushDustIn comes from a garbage can in Osaka (Push Dust In). He lives with a very spoiled cat named Kuma.

Mains: Yoshi (64), Game and Watch (Melee), Wario (Brawl), Wario/Pac-Man (Smash for 3DS/Wii U)
PushDustIn
Look at me!

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12 comments

  1. For real though. I know some people that still insisted that the Genmatsu rumor was 100% real all the way up until the DLC ended.

  2. This article reminds me that not too long after the Smash Ballot came out, there was a list going around called “the viable contenders list”. It claimed certain characters were front runners, and certain ones had less of a chance, even though there was absolutely no proof either way. Not to mention the fact that Iwata himself had stated that you could vote for any video game character, so to make the claim that there was such thing as a “viable” character was misleading. In any case it was frustrating to see this list go around all over the place, in some cases being accepted as truth.

    1. Gaming doesn’t live on a secluded island away from reality. It’s not a special clubhouse where adult issues aren’t allowed. Unless you want gaming to be forever marginalized, then it’s going to intersect with major news from time to time.

      1. I just don’t like when my nerd news sites start getting into real news. If I want real news, I will go somewhere more qualified.

        Besides, is the point of games not to escape reality to an extent?

  3. Fake news can come from any source, regardless of their reputation. I sorta disagree with how Obama and social media sites are dealing with this issue since it only creates a blacklist that rivals the sedition acts that have been approved but later rejected and equates to the American Witch Hunt (an event where Americans were pulling off a capitalist-style inquisition against those who were suspected of being communists). All it does is that it gives control to a small amount of people so that they can make unnecessary censorship and wrongly persecute individuals who don’t believe in their ideology whether they be conservative, liberal, libertarian, undocumented immigrant, hipster, name your tag.

    The bottom line is that Fake news is everywhere, even if it comes from the most reliable sources.

      1. To be fair Arthur Miller, one of the victims of the American Witch Hunt, wrote a play based on the Salem Witch Hunt with a satirical spin to compare it to the American Witch Hunt. And it became very popular as a result.

  4. Misinformation =/= bias. You can be biased as hell and still be factually honest (the distinction between positive and normative economics, for instance). Keeping focused on misinformation and individual stories is probably much less problematic than obsessing over how biased a source is. Crying foul over bias is basically a strawman argument anyway.

  5. A topic that needs to be said, and I don’t care how many times it needs to be said before we can make progress. Even before I found out about Source Gaming, misinformation has been something that always irritated me on a personal level. The fact that people would spread false or misleading information just for monetary gain or whatever is just wrong to me. But I’ll be damned if I know what the right thing to do about it is, ’cause people will call censorship if sites like those are blocked, and they wouldn’t be wrong to say so. The only thing I can say is that it’s up to everyone to verify what they’re reading and make sure that its sources can be trusted.

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