The following is an opinion article and should be treated as such.
Things are really starting to get spoopy as we head into late October for Halloween, and as such I thought I’d ‘festive up’ this edition of Five Things with a look at one of my all time favourite franchises. Capcom’s ‘other’ zombie-centric game series: Dead Rising.
5. More Capcom References
The entire Dead Rising franchise is filled with nods to other Capcom games. There are Blanka masks, Servbot masks, and you can even dress head to toe in a Megaman X power suit complete with Mega Buster. Dead Rising 3 saw a rather over-the-top multiplayer game mode with this in mind, rather bizarrely named: Arcade Remix Hyper Edition EX Plus Alpha, but it’s not really the same.
We need to see this idea expanded, centred in the main game. Give players more tasks that reward them with these kinds of power ups. I’d especially like the light to shine on some obscure older games. Who wouldn’t want to dress up as Lou from Three Wonders? Nobody, that’s who.
4. It’s Too Damn Big
Dead Rising 3 had a lot of issues, but perhaps none were more damaging than the sheer size of the area you had to traverse. It was so large it adversely affected key aspects of the game, resulting in their absence from the main game. Navigating such a large area in context of the game was tedious and difficult to memorise.
Large areas work well for RPGs, but they need to be avoided in sandbox games.
While survivors do appear in Dead Rising 3, there’s a feeling of monotony in regards to saving them. This is another casualty of the size-issue. The previous system resulted in a lot of funny scenarios, where you’d perhaps have to take them on missions with you because time could get so tight. You may even have to ditch them and let them die.
Taking Survivors back to the safe house is one of the most satisfying elements of the past-gen Dead Rising experience.
2. Carry on the story
Dead Rising 2 shifted the focus away from lead protagonist Frank West. A decision which was met with enough criticism for Capcom to reintroduce Frank in Dead Rising: Case West (and give him his own non-canon Dead Rising 2 adventure, titled ‘Off The Record).
Case West saw Frank bump into Chuck following the events that transpired in Fortune City. They promptly make their way to a nearby Phenotrans facility where they uncover the truth; that there is a cure to the zombie infection. They set their sights on taking apart Phenotrans and rescuing Frank’s old squeeze, Isabella. Dead Rising 3 was ultimately set itself 10 years after and these events were entirely ignored.
1. T. J. Rotolo
Dead Rising 4 brought back Frank West! Yet, it’s not really Frank at all. He’s thinner, younger, more rugged, and his voice is borderline horrific. It’s baffling to me that they’d adhere to fan demand only to change the exact thing that the fans were demanding to a point of being beyond recognition. It’d be like putting King K. Rool in the next Smash Bros., but changing his animal species to a Pelican and dressing him in a flower-covered tutu. I don’t want that, and I don’t think you want that either.The new redesign has stripped Frank of everything that made him the everyman we all know and love. Gross. Some characters have too distinct of a voice to ever get replaced. It already didn’t work in Tatsunoko vs. Capcom, and it doesn’t work now. Frank West isn’t Frank West without T.J. Rotolo bringing him to life.
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