This article looks at comments made from the October 10th- October 17th (Japan time)!
Remember, don’t insult other posters. If you insult other posters, your post that you might have spent so much time on might not get approved, and thrown in the trash. Stay classy!
I don’t think people would be very pleased with a mini Ridley…he’d be too small 😛
Miitomo is a weak example to use, as it’s a clothing accessory in game. Not a playable character.
I think there’s a big difference between “some moments” and a design choice that impacts every single thing about a character. I still think a Bowser sized Ridley would look a little weird…especially with Samus in the game.
I don’t always agree with things just because Sakurai said it. That being said (har har), he is an authority on the subject as he has designed all the characters for Smash so I’m more keen to submit to his thinking As Sakurai famously said, “Have you ever made a game?”. There’s always room for criticism. I think Sakurai could have an eureka moment with Ridley that will make him work (like he had with Villager and Pac-Man).
I’d have to agree with Peridot Gem on the Super/Poison Mushroom. That raises a good point: if Ridley is bigger than any of the other characters and gets a super mushroom, he’d be even BIGGER.
The mods that I’ve seen of Ridley doesn’t seem that practical. He’s either too big, or he’s normal size and looks weird. I don’t think it’s impossible, I just haven’t seen a version that really sells the idea to me.
I agree with you on this!
Look forward to seeing your information about the Metroid pitch. I’ll be sure to forward whatever information you have to Liam.
MagcargoMan, you should rework these comments into a guest post so more people will see it! Message me on Twitter if you are interested.
Here’s SmashChu’s response to last week’s featured comments!
I need to agree with Etika on this (warning: language). The quality is up there, but the mod still makes Ridley look too big.
It’d be difficult to balance all five of the points you listed. The PM mod gives Ridley way too much air mobility. In a game about knocking fighters off the stage, it makes Ridley OP, by default. Then if you don’t give him good air mobility, he suddenly looses what made him Ridley in the first place. I think it’s possible, but it’s just going to take way too much time to fine tune it to a point where he doesn’t stick out.
Yeah, I was surprised too. “Really? You are going to bring poop up with THAT!?”
And now for a Pikmin comment 🙂
I just need to remember to scan it! It’ll be up someday! I don’t want the wonderful art to be lost to time.
Vaati does look amazing, the Smashified team has done very well!
I agree with you. Vaati hasn’t had recent appearances. I thought he would have had a good shot in getting in the HWL DLC as it was focused on handheld Zeldas, but the team decided against him. If he was brought back, I could see him coming back in Smash, but until then I think his chances are unlikely. I also think Impa is unlikely as she has only very recently been really highlighted in the stories. Tingle needs more love!
Let me tackle the list one by one:
Ridley – size issues
Dixie Kong – Lacking a unique gimmick? Originally envisioned as a part of Diddy’s moveset
Toad – Lacking a moveset?
Skull Kid – As much as I love Majora’s Mask, I don’t see Skull Kid joining the roster as a fighter.
Porky – If Earthbound was making new games…sure.
Paper Mario – I think Paper Mario is likely, but people often are against him because of the “too many Mario” argument.
Banjo-Kazooie – copyright issues.
Bomberman – Konami issues?
Just because it works in Project M (which doesn’t align with Sakurai’s idea of ‘balancing’) doesn’t mean it’ll carry over in regular Smash.
Thanks! We are almost at 1,000 now! This will be the 916th article.
Will add that information to the post. Was just trying to detail the merchandise available in Japan!
Good luck :(. Best advice for buying goods: be patient!