Featured Comments


This article looks at comments made from the October 10th- October 17th (Japan time)!

Remember, don’t insult other posters. If you insult other posters, your post that you might have spent so much time on might not get approved, and thrown in the trash. Stay classy!


I don’t think people would be very pleased with a mini Ridley…he’d be too small 😛

Miitomo is a weak example to use, as it’s a clothing accessory in game. Not a playable character.

I think there’s a big difference between “some moments” and a design choice that impacts every single thing about a character. I still think a Bowser sized Ridley would look a little weird…especially with Samus in the game.


I don’t always agree with things just because Sakurai said it. That being said (har har), he is an authority on the subject as he has designed all the characters for Smash so I’m more keen to submit to his thinking  As Sakurai famously said, “Have you ever made a game?”.  There’s always room for criticism. I think Sakurai could have an eureka moment with Ridley that will make him work (like he had with Villager and Pac-Man).


I’d have to agree with Peridot Gem on the Super/Poison Mushroom. That raises a good point: if Ridley is bigger than any of the other characters and gets a super mushroom, he’d be even BIGGER.

The mods that I’ve seen of Ridley doesn’t seem that practical. He’s either too big, or he’s normal size and looks weird. I don’t think it’s impossible, I just haven’t seen a version that really sells the idea to me.


I agree with you on this!


Look forward to seeing your information about the Metroid pitch. I’ll be sure to forward whatever information you have to Liam.


MagcargoMan, you should rework these comments into a guest post so more people will see it! Message me on Twitter if you are interested.


Here’s SmashChu’s response to last week’s featured comments!


I need to agree with Etika on this (warning: language). The quality is up there, but the mod still makes Ridley look too big.

Peridot Gem

It’d be difficult to balance all five of the points you listed. The PM mod gives Ridley way too much air mobility. In a game about knocking fighters off the stage, it makes Ridley OP, by default. Then if you don’t give him good air mobility, he suddenly looses what made him Ridley in the first place. I think it’s possible, but it’s just going to take way too much time to fine tune it to a point where he doesn’t stick out.


Yeah, I was surprised too. “Really? You are going to bring poop up with THAT!?”


And now for a Pikmin comment 🙂


I just need to remember to scan it! It’ll be up someday! I don’t want the wonderful art to be lost to time.


Vaati does look amazing, the Smashified team has done very well!

I agree with you. Vaati hasn’t had recent appearances. I thought he would have had a good shot in getting in the HWL DLC as it was focused on handheld Zeldas, but the team decided against him. If he was brought back, I could see him coming back in Smash, but until then I think his chances are unlikely. I also think Impa is unlikely as she has only very recently been really highlighted in the stories. Tingle needs more love!


Let me tackle the list one by one:

Ridley – size issues
Dixie Kong – Lacking a unique gimmick? Originally envisioned as a part of Diddy’s moveset
Toad – Lacking a moveset?
Skull Kid – As much as I love Majora’s Mask, I don’t see Skull Kid joining the roster as a fighter.
Porky – If Earthbound was making new games…sure.
Paper Mario – I think Paper Mario is likely, but people often are against him because of the “too many Mario” argument.
Banjo-Kazooie – copyright issues.
Bomberman – Konami issues?

Just because it works in Project M (which doesn’t align with Sakurai’s idea of ‘balancing’) doesn’t mean it’ll carry over in regular Smash.


Thanks! We are almost at 1,000 now! This will be the 916th article.


Will add that information to the post. Was just trying to detail the merchandise available in Japan!


Good luck :(. Best advice for buying goods: be patient!


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  1. I would contest the idea presented by MagcargoMan that Waddle Dee isn’t the most suitable Kirby rep to add at this point. You can certainly argue his inclusion in Return to Dreamland was just because they needed a fourth character, but its a lot harder to make that argument for his inclusion in the Kirby amiibo line. There was no quota they had to hit, Splatoon was perfectly fine only having three amiibo for its first wave, yet with Kirby they went the extra mile to include Waddle Dee. Clearly Nintendo sees value in the character.

    While the Bandanna wearing variant has only recently begun taking center stage in the games, Waddle Dees have been a pivotal part of the Kirby series since the start. Captain Toad has received considerable support despite his recentness as he works as a proxy for Toads in general. People gravitate towards Bandanna Dee for a similar reason, he’s a Waddle Dee that has been given its own identity and elevated in importance.

    In terms of moveset potential, yeah there isn’t that much there if you only look at his use of the Spear ability in Return to Dreamland (though a spear user would still be a first for smash), however if we look instead at the abilities displayed by Waddle Dees in general there’s a lot more to pull from. Waddle Dee’s have utilized parasols, ropes, bows, minecarts, axes, mechanical walkers, and several other tools and weapons in their many appearances. I see no reason Bandanna Dee couldn’t pull from those as well.

    I’d love to see Dark Matter and their recent cameos in games like Mass Attack and Planet Robobot even give them some current relevance, however I just don’t think they’re recognizable enough to be feasible. Kirby juggles its cast around too much for many characters outside of the main three to leave much of an impact, however Waddle Dee has absolutely proven to be iconic in his own right. His demand for smash outpacing every other potential Kirby rep by a considerable margin is proof of this.


    Regarding PushDustIn’s thoughts in Impa, even if you only consider her SS appearance substantial, plot importance in one game and appearances in 4 more (not inducing spin-offs) still puts her ahead of the vast majority of the Zelda cast. I’d say her bigger problem is a lack of consistent identity. Imap’s depiction differs from game to game perhaps more so than any other recurring Zelda character, which could make it hard to nail down what exactly her character is about and how she should translate to Smash.

    1. I didn’t really say he wasn’t the most suitable, just that I feel he’d be rather bland. I do believe that when Kirby eventually gets a fourth rep, it will be him. I just don’t find him that exciting. It’s true that Waddle Dees are an important part of Kirby, given how much they are used in merchandise and promo material like the Kirby Cafe. I will point out though that they went with a generic Waddle Dee instead of Bandana Dee for the amiibo.

      As for Captain Toad, I’d have to say it’s not really the same. The Toad is a character (like how there’s Yoshi the character, and Yoshi the species), and he’s been around for 30 years with major roles in some of them like Super Mario Bros. 2 and Wario’s Woods. I don’t think it’s fair to cast him aside for Captain Toad, who doesn’t have that legacy.

      1. That’s the thing though, I think vanilla Waddle Dee and Bandanna Dee are basically interchangeable. Bandanna Dee is simply referred to as Waddle Dee in some games and he isn’t even the first instance of a singular Waddle Dee being elevated to a main character (Kirby 64). More than anything the Bandanna seems to be there just to differentiate the important Waddle Dee from the generic ones. Bandanna Dee isn’t so much a new character as an updated take on an old one.

        Captain Toad for all intents and purposes is likewise interchangeable with THE Toad and effectively servers the same role, being a Toad elevated in importance. The only real change is he’s now been given a title and an altered appearance to make him more distinct from normal Toads, whereas prior to this the character Toad tended to look identical to his generic counterpart. Toad is a bit weird though in that some games have multiple Toads named Toad filling main character roles (like 3D World). Still, you wouldn’t so much be casting aside the character Toad for Captain Toad as using the most recent iteration of the character Toad which happens to be Captain Toad.

        1. The Toad and Captain Toad are actually separate characters according to Treasure Tracker’s producer: https://miiverse.nintendo.net/replies/AYMHAAACAAADVHhqTRtYFw

          “By the way, Captain Toad is actually not the same Toad as the Toad who’s playable in games like Super Mario Bros. 2 and Wario’s Woods”.

          The whole Toad having the same name and look as others of his species is a bit annoying, but they do the same thing with Yoshi. There’s other Green Yoshis besides the main one.

          1. Well I guess I’ll have to concede that point. Still, if you were to ask me to list games where Toad is playable I think I’d absolutely include Treasure Trackers. Maybe that’s just because I don’t put much stock it what passes for lore in the Mario series. I guess it just seems weird to me to bother having a distinction between two characters who are incredibly similar in a franchise that has never had a major focus on story or continuity. I wouldn’t say Yoshi is exactly equivalent as I don’t believe there are any other Yoshi who have actually been named Yoshi, possibly baring the one in TTYD but that’s ultimately up to the player.

            Which isn’t to undermine your argument, you’re absolutely correct. Those are just my feelings on the matter.

            1. That’s okay. I find it annoying that they went and made another Toad character who’s pretty much just Toad too.

              As for Yoshi, and this is pretty debatable, maybe the green Yoshi from Yoshi’s Island is not The Yoshi. Because unless Yoshi’s actually in his 40s, that wouldn’t really make sense if it was the same Yoshi back then when Mario was a baby. There is one bit of solid evidence I have to this theory though; in Yoshi’s Island DS, at the end of the credits they talk about the seven star children, but only mention six, and ask who is the last one. It cuts to a Yoshi Egg hatching with a green Yoshi inside. I highly doubt they’d just make any random Yoshi that, since all the other star children are major Mario characters.

  2. Ridley’s been getting a lot of talk lately. All the “too big” arguments have lately been making me think of a scene in Big Fish, one of my favorite movies.

    The protagonist, in one of his exaggerated retellings of an account of his own life, decides to meet with a giant man the other townsfolk are afraid of. The giant man feels sad that everyone thinks he’s too big, so the protagonist says to him:

    “Did you ever think that maybe you’re not too big, but maybe this town is just too small?”

    This gives the giant a positive outlook on himself, and he leaves the town in search of a better place where his hugeness is appreciated.

    As for how this is relevant to Ridley, aside from a very similar choice of words in the scene, I think that maybe if the stages were a little bigger and maybe the regular- and small-sized characters faster to compensate, then maybe Ridley wouldn’t look too out of place or something.

    But yeah, as others have pointed out, you just need to have the right imagination to get Ridley to work. Time will tell if Sakurai ever changes his mind about him.

  3. I didn’t expect my comment about poop to get featured D:
    For real though, those were really interesting articles. I know you referenced them before in the “Why does Wario Fart?” articles, so getting the chance to see the rest was a treat… a gross treat, but a treat nonetheless.

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