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Is Ridley too Big for Smash!?

ridley-too-big-1

Sean Hicks and Chris Szczesiul of Smashified join forces with LIQUID12A and PushDustIn to discuss Ridley’s history, and his potential future in Smash.

Articles to Check out:
Ridley is Smashified
Ridley in Smash Bros.
Nintendo Power May 2008 Vol 228 [Transcription] 
Series Representation: Metroid
Super Smash Bros. DLC and Metroid – An Analysis
Sakurai On: Character Choices
Settle it in Smash: Should Sakurai Return as the Series Director?
Is Sakurai a Liar?

 

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Sean Hicks , Chris Szczesiul

Smashified , Source Gaming

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35 comments
  1. Yes he is too big. That thing has been displayed as huge throughout the entire Metroid series.

    Peridot Gem on October 10 |
    • More importantly, his size within Smash Bros has been established over two game now.

      Igiulaw on October 10 |
  2. if Sakamoto can do a portrayal of an inaccurate Ridley (via size) in Miitomo, why can’t Sakurai in Super Smash Bros.?

    unless you’re going to argue “spinoff!” or “that’s an accessory!”, i’ll remind you this quote from the horse’s mouth:
    “…there are moments when I need to slightly remove characters from their original game’s world and rules. For this reason, the above treatment becomes necessary. And after all, the characters are really figurines.”

    https://sourcegaming.info/2015/06/16/solid-snake-joins-the-brawl-translation/

    seriously, would a Bowser/Giga Mac-sized “Ridley Fighter” be THAT awful for Smash’s case? he’s be still a large foe in front of Samus in the battlefield.

    ZenythSmash on October 10 |
    • Miitomo ain’t nothing. Smash Bros is a fighter with Nintendo’s best and has a crap ton of animations too. Sakurai’s also about trying to represent characters. Don’t gimme the “B-But the clones!!!” They got represented too. Ganon being a slow tank is persevered from the Zelda series. Magic effects are still there too. Doc having Mario’s moves makes sense. He’s literally Mario but in a doctor’s uniform.

      What’s the point of that quote? He had to alter some things for the characters but they are tiny touches that only made the game flow well or in Snake’s case. Not turn Smash Bros into an M Rated game. It wouldn’t of made sense if Mario fell into the bottom of the stage and did his death animation from his series. That would be extremely stupid and just wouldn’t look right.

      Yes it would be awful. An 8 player Ridley would fail to work out and he would stick out like a sore thumb. He cannot work in his current state. Face and the music and accept reality.

      Peridot Gem on October 10 |
      • In the face of reality anything can happen. In this internet reality sometimes I do think people are just agreeing with Sakurai because Sakurai said or did it. I see people agreeing with Sakurai that Zero Suit Samus is the only other Metroid character that can work except for one interesting fact. Her human form being playable never occurred to me. There were only three I saw plausible as playable choices in Brawl and she wasn’t even on the “straw grasping for extras characters”.

        I never would have thought of her but lo and behold people agree with Sakurai. Something tells me its because he thought of it.

        haruhisailormars on October 10 |
        • Not really, in reality everything doesn’t work out. Funny thing is. Zero Suit is the most relevant recurring character out of all the other options other than Samus and Ridley.

          Lots agree with him because with facts it makes sense why she’s chosen. Of course it’s not in people’s mind until it’s shown with stuff supporting it.

          Peridot Gem on October 10 |
          • You’re right. She made more sense to me as time went on however I thought Dark Samus should have been in before her. I still think Dark Samus makes sense.

            haruhisailormars on October 10 |
          • Zero Suit showed up in more games so.

            Peridot Gem on October 10 |
          • That is where my hindsight came in. Human Samus is one of the things that Metroid became famous for. I think it shows Sakurai has imagination. I still believe Dark Samus’ role throughout the Trilogy justifies her enough (clone or not). It depends how you are looking at it. With Zero Suit Samus it was all hindsight for me.

            haruhisailormars on October 10 |
      • Villager, Pac-Man, and Miis were also all deemed unfit for playable status at one point by Sakurai. Sakurai not seeing a way for Ridley to work currently doesn’t mean he’ll never be able to come up with something. I’m of the opinion that with enough creativity just about any character could work in smash, while staying true to the spirit of the character.

        On the issue of size in particular, its worth noting that the distinctions between the sizes of characters is already more pronounced in Smash 4 than previous games. Who’s to say this contrast won’t be pushed even further by future titles? Things that are seen as problems now might not be so down the road.

        Being skeptical of how Ridley could work on account of his hurdles is reasonable. Claiming he’s a downright impossibility just because you can’t see a way for him to work seems presumptuous.

        Mettaur on October 10 |
  3. Oh god you guys went there. This is all I’m telling you. I have thought of a way to make Ridley fit in at the normal size.

    haruhisailormars on October 10 |
  4. and what does animations frames has to do with “size portrayals” in Smash? Super/Poison Mushroom can resize any fighter in the battle, regardless of how much animation they have in their moveset data.

    and like @haruhisailormars said, anything can happen in reality. we already saw Ridley shrunken down in Sakamoto’s Miitomo and polished Brawl mods like the newest Brawl Ridley PSA for PM.

    the point of that quote was the fact Sakurai’s willing to add in Smash material to the characters regardless of the source material that character has from his/her origin series. Think of it as this:

    Source material:
    -Ridley is approx. 12 feet tall
    -Wario’s iconic Shoulder Bash in Wario Land games
    -Samus’s (Zero Suit) only weapon usage is the Emergency Pistol

    Smash material:
    ~the Ridley fighter is around Giga Mac or Bowser’s height
    -Shoulder Ram replaced with generic punch, because Sakurai wanted to make Wario “stronger”
    -ZSS can do Plasma Whip attacks and gains the Jet Boots, because Sakarai “wanted to toughen her up” (see the April 2014 Direct)

    and would you mind showing me a example of Ridley “in-action”, “as a fighter”, “on a 8-player oriented stage”, “in Smash 4”? cause sound like you yourself done and played as a Ridley fighter in Smash Bros before…

    ZenythSmash on October 10 |
    • Don’t give me that. The mushrooms are completely irrelevant. It’s a item that doesn’t last the whole match.

      It was replaced with a generic punch because it programs better. Just like Kirby’s back throw doesn’t insta-kill anymore. So what if Zero Suit Samus has Jet boots? She’s still represented by being quick and nimble.

      Ridley in his current state doesn’t work. Like it or not.

      Peridot Gem on October 10 |
      • Don’t give you what? you know what’s actually irrelevant? the way the mushrooms operate in the Smash gameplay. (i.e. how long they last) The current topic for this case is the “size portrayals”, not the gameplay mechanics neither the animation frames (which i’ve already explain why that’s irrelevant).

        Also, I wasn’t asking why Sakurai gave Wario and Zamus the Smash material in their moveset and portrayals, these were just examples. I was making a point about Sakurai adding Smash material and disregarding certain source material in the Smash Bros development.

        also, you seem to be avoiding the two questions i gave out to you. if you want to end the argument, just say it.

        ZenythSmash on October 10 |
        • It does play a factor because if something doesn’t flow well and it can’t be fixed or altered. Then they get scrapped like the Ice Climbers.

          So? Making Ridley a half-baked small lizard-looking joke is a direct overhaul.

          I don’t need to. It’s obvious that current Ridley is a mess of problems. Sakurai will never devote all that time which is valuable in Smash development to try to fix him.

          Peridot Gem on October 10 |
  5. oh, come on, he can obviously work, this video shuts every naysayer up:
    https://www.youtube.com/watch?v=Y9H9se_xhR8

    looks fine both as a smash fighter and as a portrayal of ridley to me (actually it feels much more like ridley than whatever that thing floating around in pyrosphere in smash 4 is).
    it’s just that sakurai wouldn’t like something like this for ridley, or he thinks smash has other priorities. like more fire emblem characters. it’s legitimate, but he really should think about again and finally make the ridley/metroid fans happy. nobody cares about that half-assed stage hazard.

    ze on October 11 |
    • If you truly think Sakurai placed other characters over Ridley. Think again. That video? Oh please! All mods with Ridley are trash and fail to balance as an ACTUAL Smash character. Of course Ridley from PM looks like it would work slightly in that jank mess op of a mod.

      Ridley has too many issues and sucks up too much time. Sakurai will not put Ridley in his current state into Smash Brothers.

      You people aren’t special snowflakes and can’t get the clear just because “b-but muh Ridley!”. Ice Climbers suffered the worst. They were guaranteed to return and have a much brighter future in Smash because any cheap mechanics have been patched or just removed from the base game in general. Chain grabbing and wobbling is why they were frowned upon by a major part if not the majority. They got removed unfairly due to stupid limitations and we had to deal with it. No one actually cared except the Ice Climbers mains. Sure a lot of people thought it felt weird but they were quick to forget about it. Snake and Wolf are cried for much more.

      What I’m saying is. Not all things will work out. You MUST accept it and hope for the best,

      Peridot Gem on October 12 |
  6. yeah, i was sad about every single brawl cut, too. lucas above all, since he was my main, but thankfully at least he was brought back. i loved the climbers, even if i was never too good with them. they felt so unique and fun. snake too. in fact, i think i prefer brawl’s roster to smash 4’s. it’s smaller but much more compact.

    …but that doesn’t have anything to do with ridley. i don’t think it’s fair for you to say that mod is trash. it works, it looks pretty good and it was done by a single guy who, i think, is 16-17 years old max. if you think bagan’s mod sucks that much, go tell it to him.
    project m, too, it might not focus on what YOU like about smash (i’m not too hypercompetitive, either, i prefer smash 4’s slower pace), but it accomplishes what it set out to do and a lot of people play it, so it’s automatically a good mod.

    anyways, you’re basically saying that sakurai WON’T do it, not that he CAN’T. so i think we’re pretty much agreeing lol.
    i don’t really care too much about these things, i just think that being able to play as a homicidical purple space dragon would be just so fun and incredibly badass, in ways that no other character can provide. if he has to make a couple of compromises with the character’s proportions… well… who cares? i surely don’t.
    and if it’s a matter of time, i’m a fan of quality > quantity so yeah, add one more space dragon, and 2-3 less smug swordfighters, please.

    ze on October 12 |
    • Good for you then, I’d rather stick to Sm4sh’s roster with legends like Cloud Strife. Thanks.

      Yes it does relate to Ridley, Ice Climbers wouldn’t work and Sakurai’s not going to spend all development trying to make them work. Same case for Ridley, he’s a mess and he fails to be put together in a way that preserves everything about him. It’s a trash mod that fails to balance for Ridley and still work as an actual legit balanced Smash Bros character. I don’t want to hear any of your excuses. I’ll repeat it: Those mods fail to balance and set a terrible example. So they’re automatically terrible if you try to use them to support Ridley’s ground. That’s way too much of a juggle to:

      1. Get him in a size that’s directly in the middle that keeps him threatening, and balanced but not too big or too small.
      2. Not have him stick out like a sore thumb like pretty much all the mods failed to do.
      3. Preserve everything and keep him Ridley and at his best.
      4. Keep the proportion scale looking clean so it doesn’t contradict a lot of set up stuff.
      5. Get that all done without taking too much time.

      Yeaaaah I don’t think so.

      I’m saying both he can’t and won’t so I’m not agreeing with you. But hey whatever floats your boat delusionist lmao.

      His body portions are too awkward and it would take way too long for even a chance to get him working. Oh please, stop trying to take pathetic jabs at the swordsmen it makes you look even more pathetic like the others, they have nothing to do with your precious Ridley you fanbrat.

      12-14 characters using swords out of a 58 character roster? What a joke. You will not get a badass space dragon if Sakurai sacrificed a lot more than you think. You would get nothing but a half-baked lizard JOKE. Sakurai is not going to contradict a lot of stuff just for Ridley. No matter how much you beg and cry.

      Peridot Gem on October 12 |
    • Yes it does relate to Ridley, Ice Climbers wouldn’t work and Sakurai’s not going to spend all development trying to make them work. Same case for Ridley, he’s a mess and he fails to be put together in a way that preserves everything about him. It’s a trash mod that fails to balance for Ridley and still work as an actual legit balanced Smash Bros character. I don’t want to hear any of your excuses. I’ll repeat it: Those mods fail to balance and set a terrible example. So they’re automatically terrible if you try to use them to support Ridley’s ground. That’s way too much of a juggle to:

      1. Get him in a size that’s directly in the middle that keeps him threatening, and balanced but not too big nor too small.
      2. Not have him stick out like a sore thumb like pretty much all the mods failed to do.
      3. Preserve everything and keep him Ridley and at his best.
      4. Keep the proportion scale looking clean so it doesn’t contradict a lot of set up stuff.
      5. Get that all done without taking too much time.

      Yeaaaah I don’t think so.

      I’m saying both he can’t and won’t so I’m not agreeing with you. But hey whatever floats your boat delusionist lmao.

      His body portions are too awkward and it would take way too long for even a chance to get him working. Oh please, stop trying to take weak jabs at the swordsmen it makes you look even more pathetic like the others, they have nothing to do with your precious Ridley.

      12-14 characters using swords out of a 58 character roster? What a joke. You will not get a badass space dragon if Sakurai sacrificed a lot more than you think. You would get nothing but a half-baked lizard JOKE. Sakurai is not going to contradict a lot of stuff just for Ridley. No matter how much you beg and cry.

      Peridot Gem on October 12 |
    • Good for you then, I’d rather stick to Sm4sh’s roster with legends like Cloud Strife. Thanks.

      Yes it does relate to Ridley, Ice Climbers wouldn’t work and Sakurai’s not going to spend all development trying to make them work. Same case for Ridley, he’s a mess and he fails to be put together in a way that preserves everything about him. It’s a trash mod that fails to balance for Ridley and still work as an actual legit balanced Smash Bros character. I don’t want to hear any of your excuses. I’ll repeat it: Those mods fail to balance and set a terrible example. So they’re automatically terrible if you try to use them to support Ridley’s ground. That’s way too much of a juggle to:

      1. Get him in a size that’s directly in the middle that keeps him threatening, and balanced but not too big nor too small.
      2. Not have him stick out like a sore thumb like pretty much all the mods failed to do.
      3. Preserve everything and keep him Ridley and at his best.
      4. Keep the proportion scale looking clean so it doesn’t contradict a lot of set up stuff.
      5. Get that all done without taking too much time.

      Yeaaaah I don’t think so.

      I’m saying both he can’t and won’t so I’m not agreeing with you. But hey whatever floats your boat delusionist lmao.

      His body portions are too awkward and it would take way too long for even a chance to get him working. Oh please, stop trying to take weak jabs at the swordsmen it makes you look even more sad like the others, they have nothing to do with your precious Ridley.

      12-14 characters using swords out of a 58 character roster? What a joke. You will not get that awesome space dragon if Sakurai sacrificed a lot more than you think. You would get nothing but a half-baked lizard JOKE. Sakurai is not going to contradict a lot of stuff just for Ridley. No matter how much you beg and cry.

      Peridot Gem on October 12 |
      • we’re talking about a dragon in a videogame. i mean, i care about it too, but let’s try to keep contact with reality? nobody’s gonna beg or cry about ridley in smash. it’s just that i’d like it and i think it’s possibile. what’s exactly so wrong with that?

        you’re still not giving any reason as to why bagan’s mod doesn’t work, anyways. doesn’t it feel like ridley to you? i think it does a great job with the size and an even better one with the moveset. he moves like ridley, fights like ridley and has more or less ridley’s size in super metroid. i dunno if he’s overpowered, never had the chance to play it. did you? but even then… meta knight was OP in brawl, too. what was at fault there? meta knight, or brawl’s balancing? i’m not saying it’s perfect or anything, but it’s well done and it conveys the idea. it’s ok if you don’t like it, but don’t go around saying it’s trash. a person worked really hard on that, and it’s fully functional.
        plus, last time i checked, project m was well balanced, at least for competitive play.

        and yeah, i don’t care about the swordfighters, you guessed it. they’re 12? they’re too many. in the original smash with 12 characters we had 2 plumbers, a gorilla, a swordsman (with other tools), a robot thing, a cute dinosaur, a space fox, 2 puffballs, a yellow mouse, a psychic kid and a macho guy. a lot more variety.
        i mean i like some of them, like cloud or shulk (and i love ike), but still they’re SO MANY and they kind of blend in to me, even if their movesets are mostly different. i mean using lucas gives a much different feeling than using bowser. with marth and, say, robin… not so much. but let’s not talk about them.

        returning to ridley, i see your point (and sakurai’s, even if i think some of the reasons he gave are bullshit – not being able to fly freely didn’t stop kirby or pit or charizard or anyone else) and i agree ridley is a difficult character to work on… but still. i think bagan’s mod proves it can be done and i like ridley a fucking lot. if you don’t it’s fine but maybe, be more chill about it? i mean in the end it’s not like ridley being or not being in smash’s gonna put food on anyone’s table. like every single other character out there.
        plus, personally, every character i’d like to see that’s not already in smash is pretty impossible as long as sakurai is at the helm, so yeah… not like wishing for ridley or for anyone else is gonna change anything for me lol.

        ze on October 12 |
        • The fact that you’re trying to throw other characters that have nothing to do with Ridley under the bus and saying that it’s okay to contradict a lot of stuff just for him to be in is the problem.

          He sticks out like a sore thumb, you’re only making up those excuses because you like the mod. Those mods fail to balance Ridley and MAKE him feel an actual Smash character. No matter what you say those mods are a terrible example for Ridley.

          Just because you hate the swordsmen doesn’t give you the right to say they’re too many out of 40 or more fist fighters in a 58 character roster. Especially since they all have their separate gimmicks. They have nothing to do with whether Ridley makes it or not so drop the subject and leave them alone.

          You have some nerve to say that Sakurai has to be removed just for some characters you like to make it in. Not only that’s extremely selfish but extremely stupid. I expected ridiculous stuff from the delusionist but this is just… Ugh. There is no guarantee what character is going to make it in. Heck, even Ridley could for all I know. Don’t go around saying what Sakurai will and won’t do when you don’t have the slightest clue what he’ll do.

          I’m just listing how it’s extremely unlikely for Ridley, I can still be proven wrong by Sakurai. He’s unpredictable.

          Peridot Gem on October 14 |
          • When have I ever said I want him to be removed? I don’t agree with all of his decisions, but he’s the father of Smash and he does a good job overall. Yeah we can’t predict him 100%, but take a look at my list: Ridley, K.Rool, Dixie Kong, Toad, Skull Kid, Porky, Paper Mario, Banjo-Kazooie, Bomberman. Some would have already been in for a long time if he wanted, some well are just impossible regardless of Sakurai. Like Banjo :'(
            Man, you’re still taking this so damn seriously. Delusionist??? About fucking what, lol.

            And yeah I know Ridley’s extremely unlikely. Do I have to change my opinion because of that?
            About the mod, you’re basically saying “shut up I can’t hear you lalalalalala” without giving me actual reasons about why it is that it is so terrible. Is it because it contradicts the character somehow? Is it because the moveset is overpowered? Is it because of the long combos (that everyone in Project M can do?). What exactly does it do so wrong?
            I mean, if you’re so dead set about your opinion at least explain yourself. Even if I may not agree, I’ll at least see your argument.

            BTW, it’s not about fighting styles like swords vs fists, but more about “character styles”. like, take ness, bowser, mr. game & watch and jigglypuff, and then take marth, robin, shulk and corrin and tell me where there’s more visual variety. i don’t like having so many visually similar characters in a series where up until last entry everyone felt immediately super-dinstinct, even if they all have different movesets. just to clarify my stance.

            ze on October 15 |
          • Not everything is set in stone for those guys. Characters tend to pop out from irrelevancy to relevancy all the time. The 3rd party people are just wild cards.

            Alright fine, it does contradict Ridley because some mods are too small or are too big to see him fighting 3 other characters with items in an casual Smash battle. If they stick out that badly and isn’t a boss/npc. Some mods make Ridley too edgy where one of his taunts shake the entire screen, overdoing it much? He’s supposed to be menacing but that’s just ridiculous. Every single mod that involved Ridley had something off about him, his balance, size or just over-all moveset.

            Swordsmen bring a lot of diversity especially when there’s different ways to use and swing a blade just like there’s multiple representations on weapons and hand to hand combat. Just because they don’t contrast as badly as Jigglypuff and Bowser for example doesn’t mean they don’t bring variety. Shulk’s insane range and monado arts, Corrin’s ability to manipulate body parts and being able to be a dragon, Marth being the start of the trend and uses quick and efficient swipes also the tipper mechanic, Robin is a perfect blend between an electric sword and magic projectiles. Don’t pin Ridley’s dilemma on the swordsmen, that’s not right.

            Peridot Gem on October 15 |
  7. ah, i totally agree with you on the mods sometimes overdoing ridley (like the screen shaking thing… or him recovering energy from his pummells – i get that they’re referencing metroid’s manga, but… yeah that’s too much), but in the end those are just small details that we could easily do without and that a professional team would never make. i take that mod not as a “perfect ridley in smash”, but as a “concept of how ridley in smash could more or less work”, and i think from this point of view it does a pretty good job. give or take some details, the general idea doesn’t look unreasonable at all, at least in 1vs1 (i’ve never seen 4 ridleys in action). the size is good, the characterization is intact, the moveset is mostly fine. it’s just a matter of adjusting some little things.
    i’m pretty sure the smash team could make it work, if they set out to do it. i mean they made bayonetta work… i think in the context of smash it was even harder. and they changed her proportions a lot, too, but nobody complained because they did it well.

    about the swordsmen, yeah i know they’re pretty different mechanically and i like shulk and cloud’s inclusions a lot. never a bad thing to have more series and more faces of gaming in smash. but still… yeah, personally for me it’s still too many similar looking characters, and honestly i don’t think characters like robin and corrin really bring that much even moveset-wise (robin had a great idea but i find the execution a bit boring, while corrin feels kinda there). and then lucina is just superflous. like, i don’t think sacrificing one of them for, i dunno, dixie kong?, would have made the game worse. at all.
    but yes, it’s a matter of taste. hope with the next smash i’ll get a bit more lucky.

    ze on October 16 |
    • Nope, even without those details it’s not done right, he sticks out and the team must’ve got a similar result. Bayonetta worked because they were easily able to copy paste her model from the Wii U game to Wii U Smash. Also her default regular plain moves was copy pasted too. All she needed was to be censored. She never had her portions changed she’s the exact from her game, jfc! Stop comparing other characters to Ridley. They’re much easier to put in even Bayonetta and takes less time. Stop being arrogant.

      For crying out loud you’re not going to get anyone over any swordsmen get that through your thick skull. Leave. them. alone. I’m tired of hearing that garbage from you. Corrin is supposed to be advertisement and was the best character choice for it since no one lined up in terms of time. You delusionist! You can’t get Dixie Kong an original character over Lucina a last minute clone! That’s not how it works! I HATE when people say that they clearly prove they have no clue.

      Brawl and Smash 4 only existed because of Iwata. Now that he’s gone and there’s already a hype bringer for the NX aka Breath of the Wild. A Smash NX is looking less unlikely.

      Peridot Gem on October 16 |
      • *less likely

        Peridot Gem on October 16 |
        • so, cutting all the crap… the big problem about ridley is that he “sticks out”. in a game with snake, link and G&W. well, what an argument. thanks for proving me that you’re just talking because you’ve taken a side.

          i don’t think the smash team ever even tried making ridley. bayonetta is not “copy-pasted” at all anyways, in fact her proportions were altered a lot: her legs, her torso and even her neck are way shorter in smash, while her head is a lot bigger. plus the censorship thing. instead of being petty and condescending you could go take a look at some pictures.
          not to mention the koopalings, who lost all their different body proportions.

          …and it’s kind of useless for you to go listing all the reasons why corrin was an inevitable and legitimate choice (so legitimate that a pretty big part of smash’s fanbase hated the reveal), but even if he had all the reasons in the world (like robin, who’s not a bad choice per se)… i still wouldn’t like him. can i?
          and i read quite a lot of the articles in this website too, so it’s useless to bring up lucina too. i know clones take a lot less work. but he could have settled for dixie instead of robin, for example.
          in general, it’s not like “sakurai having a reason and an opinion for doing or not doing something = that something being the best and only possible outcome and you have to like it, or else”. like, putting smash aside, life in general doesn’t work that way.

          ze on October 17 |
          • Yes he in fact sticks out worse than characters like Game and Watch. Lol.

            Not as bad as having to downgrade Ridley to a small lizard joke. As I said before none of the changes that happened are as bad as Ridleys.

            And yet half or more already warmed up to Corrin because he’s nothing like Marth and is enjoyable to play. No, Dixie cannot have been in over Robin. The outcome has been chosen, it’s been some years and you need to get over it instead of finding petty excuses to blame other characters that have nothing to with Ridley. Characters have been chosen for separate reasons.

            Peridot Gem on October 17 |
          • On the featured comments this was mentioned. “Dixie has no unique gimmick” there is no gimmick that’s better than Robin’s lightning sword, regular sword, limited use, required tactic play and magic combo. FE and DK are both major IPs with only two reps (Ike, Marth) until Robin came in. Leave Robin out of this. You have an opinion but I have a right to disagree with it.

            I back up Sakurai’s points because they have legit ground on why they’re chosen. If it was something out of pure bias I don’t usually defend it. Like Kid Icarus getting a lot of love than usual. All I said was Sakurai made a game in the series in an argument and called it that.

            Peridot Gem on October 17 |
          • of course you can disagree, i’m only speaking for myself. i don’t really care much about gimmicks. but that’s on me.

            what i meant to say is, even if he has legit ground for doing something (like most of the times, really), well, he can still be criticized.
            i got pretty salty about the kid icarus thing, back in the day. but he always gave reasons for the kid icarus things, too.
            it was like “palutena has a unique gimmick with her customizable moves!”, “dark pit took no development time!”, “the monsters were easy to port!”, and they’re all good reasons more or less, but after a bit it feels very… arbitrary.
            and then he more or less did the same thing with fire emblem (like “lucas and roy are the most popular characters respectively from melee and brawl!”, after he already brought back mewtwo… with the ice climbers being off-limits… and leaving him pretty much in competition only with pichu… while leaving out wolf. i like roy, but that’s bullshit)

            ze on October 18 |
          • Smash and just Nintendo characters in general are about gimmicks. Literally their own gimmicks is why Smash is so interesting. You can see Ryu landing a shoryuken on Mario while Sonic’s spindashing away from Cloud’s limit break.

            Yes he can but he also can explain why he did it and he doesn’t automatically have to bend over backwards and do everything everyone says. Mega Man and the Miis had originals too. I’m sure if there was time everyone would’ve got it but that would take too long and there’s better things to do. Just clones in general take little to no time actually. Like the last few days before release lol.

            Wolf got a crap ton of backlash, really noticeable backlash. It doesn’t help that unlike Corrin who I can confidently say is much more original. Wolf had copy pasted moves from Fox and Falco to the rest of the cast or just generic stuff that’s buggy. Speaking of buggy Wolf has some serious problems when it comes to functionality. An arm came off in an animation. Star Fox has getting neglect lately and Wolf hasn’t made any noticeable appearances. It makes sense why he wasn’t considered.

            Mewtwo is just waaay too popular to be disregarded as the Melee veteran. He was supposed to be in all the games in the MAIN roster. Only Melee did that. DLC doesn’t count. I’m sure he already had a model before getting scrapped and was decided to be the test subject ((which is ironic with his past LOL)) for the first ever DLC gimmick. So it honestly makes sense. Lucas got all his popularity from just Brawl and it’s the same case for Roy. It’s so weirdly organized….

            Mew2 = Test
            Lucas = Brawl
            Roy = Melee
            Ryu = Fighter Newbie
            Cloud = RPG Newbie
            Corrin = Ad
            Bayonetta = Ballot Winner/Hack N Slash Newbie

            Peridot Gem on October 19 |
  8. (the puns at the start are proof enough that this would be worth it)

    Around 8:30 in is one thing that gets said often about Metroid, but I feel isn’t telling of the whole story and it sorta bothers me when it’s thrown out. The appeal of Metroid games is rarely on any specific notable characters; heck, even Samus herself rarely says anything, outsite of Fusion and that one game which shall not be mentioned. As far as iconic characters go, there’s Samus herself and then there’s the recurring bosses, and that’s not a huge list. That’s not to take away from characters in the Metroid universe who are interesting or unique enough to deserve a shot, as there are definitely a few of those, but when you consider that, with the Mario series as a stand-out exception, pretty much only the main characters of a series get in, it’s understandable how Metroid wound up with “Samus and Samus again”.

    Also, at about 10:50 in, Ridley isn’t quite as comparable to Bowser or Ganondorf. Bowser exists in a universe where changing size is common, and Ganondorf is reborn as a new version each time, so it’s not always the same ‘Ganondorf’. Ridley gets revived or rebuilt often, but as far as I know (please correct me if I’m wrong), it’s the same ‘Ridley’ and there aren’t in-universe explanations as for how he could change sizes. The argument that they just didn’t want to spend the development time wouldn’t explain why they would then instead spend development time making him into two separate boss battles in Brawl and the most in-depth stage boss in Smash 4, since even if it’s not designing a full character, there’s still clear effort that went into it.

    Spiral on October 19 |
    • ridley’s size is all over the place in metroid games. in super he’s not much bigger than samus (he looks bigger because his head is enormous), in prime he’s a giant, in prime 3 you fight him two times and the second time he’s much smaller than the first.
      it’s not a matter of how canon it is to alter his size, it’s just if it can work.

      by the way smash 4’s ridley is a great example of wasted time and effort. as a representation of ridley it is so lame. he’s slow and stupid, he doesn’t use not even one of his classic attacks like the diagonal fireballs, the pogo-tail and the grab thing, and i think he’s even bigger than he’s ever been in any metroid game. plus he makes the matches too caothic (still better than the yellow devil, though).
      i still can’t explain myself what they were thinking when they did that. ridley is clearly there, looking almost playable with even a stock icon, to throw a bone to his fans. yet none of his fans cared about it, and he doesn’t even feel like ridley at all. those who didn’t care about ridley could very well live without the stage hazard. what purpose does it serve?
      but honestly, metroid seems to be the only series that sakurai doesn’t really “get” at all. it’s not just ridley who’s half-assed.

      ze on October 19 |