Featured Comments


This article looks at comments made from the September 26th- October 3rd (Japan time)! You guys know the drill. Not a ton of comments this week (I guess the Wario posts left you guys speechless…).

Remember, don’t insult other posters. If you insult other posters, your post that you might have spent so much time on might not get approved, and thrown in the trash. Stay classy!


I think Raccoon City makes the most sense for a Resident Evil rep. Even if a character couldn’t be added, I’d still like to see a stage and/or items get in. The series is really big and really does fit in with what Smash has added so far.

Gala Gladi

Don’t be afraid to post more!

I don’t think Wario could really be a Mario clone. They are pretty different, especially as Wario was designed as the anti-Mario. It’d be weird for them to play similarly.

I think about this a lot. If the movesets were as complex as they were in Smash for then, I could see him as a character designed around reactions, a la Wario Land series. Get hit by a fireball, Wario is on fire. Bowser body slams Wario? Wario becomes flattened. But in Melee days that would be nearly impossible (and it’d be difficult now, as there’s a lot of variables that would have to be considered). If I was going for a simpler moveset (one that could’ve been added in Melee) then you could just map certain reactions to specials. Shoulder Ram could be a B move. Up-B, being the Bouncy Wario (Bubble Wario or Puffy Wario also choices), Side-B, being Yarn Wario and Down-B being Zombie Wario, or a counter. If you wanted to pull from more classic powerups, then Up-B, Jet Wario (liberties would have to be taken), Side-B Bull Wario, B Dragon Wario and Down-B Small Wario, or a counter. There’s enough to work with, and Sakurai stated he didn’t want to make Wario a clone.

Anyway, let me know what you guys think in the comments.


I kind of agree with the transformations bit. Brawl did have a lot of them — Pokemon Trainer, Samus/Zero Suit Samus, Zelda/Sheik (which was carried over from Melee). I wonder what the gimmick for the transformation would be? Samus/ZSS is through the Final Smash, and Pokemon Trainer is through Down-B. Zelda/Sheik is also through Down-B but Pokemon Trainer still felt different with the stamina for the Pokemon. Especially with Brawl, he tried to make all the characters feel unique/ stand out with something (with the exception of clones) and that mentality carried over with Smash for Wii U/3DS.  Maybe if Bowser Jr. took a lot of damage, he would tap Shadow Mario in?


This is something that I’ve been interested in, and I have a project that I’m working on/worked on that’s related to this. I feel that I need to learn better video editing before I really tackle it though.

“Ore-Sama” isn’t really used in the real world. I asked my Japanese co-worker about it, and she said she’s never heard anyone say it real life.


Wario is called a genius by some of his fans within the questions too! Master of Disguise might have had different writers or translators, who weren’t aware of Wario’s….canon. That’s one challenge a lot of companies faced, and for a long time it wasn’t that important.


“Never go last” man…those commercials. Wario’s CG is pretty off, and falls squarely into the uncanny valley. Anyway, the Japanese commercials seem to rely squarely on the comical aspect of Wario, whereas the West was somewhat mixed (though I’d still argue that Wario’s “greed”/ “treasure hunting” was highlighted more often than not). Compare the Japanese box art of Wario Land 3  to the American one. In the Japanese one he refers to himself as “ore-sama” and even says “Funga!” The Japanese box art doesn’t even mention enemies, or defeating them. When comparing how Wario has been marketed between the two countries, it really does feel American Kirby is Hardcore.


Already replied:

Crap and poop are synonymous 😛

I went with poop for most of the translations because it’s more family friendly than shit or crap. For the ones that I used crap in it just flowed a lot better with it in my mind.

My favorite answer on this page is the mushroom one. I laughed really hard when I originally read it.


I can understand why people feel like that. But I enjoy having the option of Smash on the go. It doesn’t make sense for competitive play, at all. As for the 3DS version holding back the Wii U version…I don’t know if we necessarily would have gotten extra content to be honest. It feels really full. If anything, the game would have come out sooner (and maybe could have saved the Wii U…).  Maybe Ice Climbers and one or two additional characters, but I don’t think they would have added a ton of extra content. Also, the 3DS version carried the sales. It sold a lot more than the Wii U. I think a lot of people bought the 3DS and said ‘Good Enough’.


Gaming tastes can change over time! Glad you enjoyed Pikmin after those years…it’s a great game!



I don’t have anything really to add/counter, but I thought this comment was well thought out…so I decided to feature it. Thanks for sharing your thoughts!

Anyway, that is it for this week. If you haven’t joined our Discord Channel, please do so! All the SG staff hang out there and we have some great conversations.


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  1. Another thing to consider about theoretical Melee Wario is what reactions would be the least memory intensive to implement. Stuff that actually changes Wario’s physicality like Puffy, Zombie, or Small Wario would require an entirely new model and probably wouldn’t be prioritized as a result. Reactions that simply add on to Wario’s existing model like Dragon, Bubble, and Hot would probably be more likely.

  2. Thank you for featuring my comment on this corner! I could agree Raccoon City can be the best stage for the Resident Evil rep. It’s hard to think what kind of mechanic they’ll bring out; maybe spawning zombies and attacking the fighters, or maybe having Nemesis appearing as a stage boss and using its tentacles and rocket launchers to attack. Even the series are most likely on the Sony platform, I believe the series are still important to Nintendo as it helped making the series better.

    I agree; I’ve never heard anybody using “ore-sama” in real life. Even if there’s any unique ones like “soregashi” or “wagahai”, even girls using “boku” as well too, I doubt you’ll ever hear that in real life. If they’re cosplaying as some character, then yes. But regularly, no. I think these words only exists in the fictional world as it expresses unique personality towards that character, and using it in reality may be quite difficult for some reasons. I don’t know what that reason could be, but I’m sure I’ve never heard anybody using “ore-sama” in reality.

  3. “Especially with Brawl, he tried to make all the characters feel unique/ stand out with something (with the exception of clones)”

    Just here for your daily reminder that Brawl did not add any clones, unless you included semi-clones in which case there’s Lucas and Toon Link.

    On another note, I think that people give the 3DS version a little too much flak. I think it’s obvious that the Wii U version was meant to be the definitive “Smash 4”, so comparing the 3DS and Wii U versions doesn’t seem necessary. The 3DS is objectively not as strong as the Wii U, so it’s understandable that the 3DS version would seem underwhelming in response, but that doesn’t necessarily mean that the game as a whole was unneeded or anything like that. Sure, if the 3DS version wasn’t made, then it’s highly likely that the Wii U version would have had more added to it, but a portable Smash game is something I’ve wanted since I started with Melee, and the 3DS version personally delivers on what I wanted.

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