I was suppose to have already started my vacation, but some things got delayed…so I’m here a bit longer! TheAnvil will take over for the next two weeks!
The week features comments from April 18th-April 24th. Let’s get started!
Ohhh, I hope you enjoy Japan! The Yen is becoming stronger now which really helps me out. Is that what you mean by the economy here?Yeah, it’s really interesting to see how Sakurai’s perception of the game has slightly changed between Melee/Brawl. If you haven’t, I’d suggest checking out Soma’s Sakurai On Melee: Pushing the Limits.
Pretty fair assessment of the situation. I think it’d be beneficial for Nintendo to release ports, especially if they can introduce more people to the amazing games the Wii U has to offer. Sakurai’s involvement is really the wildcard in this. I don’t think they would add anything without his permission/involvement in the title. We’ll have to see how long his vacation lasts!It’ can be applied to writing too. It’s applicable to leadership/ daily life too. It drives me insane when I’m working with people who don’t have a clear vision of what they want. It’s okay to be flexible and adapt, but having some thought is required for effective leadership. Being too rigid or too flexible are both extremes. I’d be really interested in seeing the full project plans for Sakurai’s games. We’ve seen some bits and pieces here and there.
It’s also interesting to note that with Smash 64, Sakurai didn’t have a clear imagine of the kind of world. He knew what kind of mechanics he wanted to add, but the characters and world setting came afterwards. It’s why Ryuo shouldn’t have been translated as “Dragon King”, as there were no characters in the original prototype (plus Ryuo is a town name).
Personally, when I write I just sit down and write. I usually have an pretty good idea of what I’m going to say before I start writing though. There’s one project that we are working on now…and I sat down and wrote 3 full pages in less than two hours. I then went back and sourced the entire thing in >30 minutes. I still have things to add to it, but I’d be somewhat content releasing it now if I had to.I think the Star Fox series just suffered from bad timing. If Zero had started production sooner, then Wolf could have been prioritized to come back. As Spazzy has said numerous times in the SourceCast, it was probably more important to have Lucas come back than Wolf. Lucas’ series is finished, while Wolf can still have a future. As I said in the Should Smash be Ported over the NX? [Discussion Video], I think Wolf makes perfect sense if they were going to add content to the NX version (That’s a big if).
Truth be told, that article was finished and then posted. We usually do some peer review, but I only got to offer suggestions on an incomplete draft. We do need to improve our proofreading. The main issue is that everyone is contributing on their own time. Everyone involved with the site works, or goes to school full time. I’ve been pushing the staff to try to build up a reserve of content so we don’t always need to rush, so we’ll see what happens. These past weeks, I’ve been contributing extra/ working on extra things just to ensure that I could go on vacation for Golden Week. All in all, I’ve probably only played video games 4 hours this month as the rest of my time has gone to working/ writing/ sleeping/ going to the gym. It’s not just me either — this month, Nantendo has been finishing up his dissertation and other staff members have things going on too. So needless to say, there’s been an extra strain on the staff because of stuff going on in real life. I’m not trying to make excuses, just explaining why it happened. All in all, I’m sorry that the quality has suffered and (hopefully) it should be getting better.
Anyway, that’s it for this week. Keep leaving those comments!
Mains: Yoshi (64), Game and Watch (Melee), Wario (Brawl), Wario/Pac-Man (Smash for 3DS/Wii U)
Latest posts by PushDustIn (see all)
- Featured Comments - March 23, 2017
- SG Choice: Favorite Underappreciated Channel/Site - March 12, 2017
- Breath of the Wild: The Good and Bad [Discussion Video] - March 11, 2017